I could have sworn that it was only a few months ago when I saw an advertisement for Modern Warfare II in a pizzeria. Did they seriously spend only a few months making this?
Wait, whatβs this in the comment section?
MW3 the $80 DLC which there was alot of evidence of it being DLC
Ah, that explains it!
I kind of wish that the designers explored the World War II setting more instead of a heavily fictionalized modern setting. Maybe Iβm overgeneralizing here, but it feels like a lot of WWII titles approach the setting in a very formulaic way: the Allies consist of the Yankees, Brits, and Soviets whereas the Axis consists of the Germans and thatβs it; only rarely do any other powers appear, and paramilitaries are even rarer. Several years ago I once griped about how there are no video games where the Italian Fascists are the main antagonists.
The only recent WWII title thatβs impressed me is The Light in the Darkness, which is unique because it tells the (Jewish) civiliansβ side of the story. Unless thereβs something that I overlooked, everything else looks pretty generic.
I'm very confused by COD games. They have three separate studios working on their separate iterations. There's a new game each year and then there is some battle royale thing.
MW3 reboot is basically a giant downgrade compared to the og version objectively speaking. Even Modern Warfare Zombies (yes, Modern Warfare 3 reboot has Zombies), something every Call of Duty fan and even myself wanted since 2009 was a disappointment.