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8BitDo announces its controllers now have Steam (SteamOS) compatibility

14 comments
  • My 8BitDo Pro 2 has been my go-to controller for months... But it already worked with Steam.

    I am hoping this means I can map the few extra buttons that aren't on an Xbox controller.

  • If I remember correctly, Valve stated that for being "Steam certified" the controller needs to have capacitive joysticks to regulate the gyro, similar to the "Horipad" that they partnered to release.

    I was hoping that 8bitdo would launch a controller that actually has this because it makes gyro much more viable, to the point that I really don't like using gyro without that.

    But this announcement is just to indicate explicit compatibility for steam input (which has been available in the beta for a while, btw). I don't think this is a huge change since technically they were compatible before too.. even if it was through the xinput / dinput interface without being recognized as 8bitdo.

14 comments