'The biggest speedup I've seen so far' — FFmpeg devs boast of another 100x leap thanks to handwritten assembly code
'The biggest speedup I've seen so far' — FFmpeg devs boast of another 100x leap thanks to handwritten assembly code

'The biggest speedup I've seen so far' — FFmpeg devs boast of another 100x leap thanks to handwritten assembly code

But admit this boost is only seen in 'an obscure filter'.
Just goes to show that when you work on a project that's so fundamentally useful that it doesn't require constant pivoting, you can not only address all your tech debt, but actually get around to those optimizations you brainstormed.
"Almighty PM, I can write the cleanest and fastest of holy ASM. It will be the most glorious thing."
"Best I can do is another button."
That's why one of the most common ways of dealing with tech debt is allocating time for it within other sometimes completely irrelevant stories. For management you can just say "oh I take a bit of extra time for tech debt there", if they're known to take that well, and if not, you don't say anything at all. The ones who you should definitely tell all the details is your team lead / collegues. Like, "oh this is a mess I'll take some time for refactoring/optimizing this next planning", which often implies you allocate this time within other stories.