subtitles on
subtitles on
subtitles on
Wasd -> zqsd
Dites NON aux jeux racistes
Invert Y Axis: on
Savage
get out
what psychopaths out there be clicking "load game" on first launch.
When you launch a game for the first time...
Exit Game
"Cool, it works. But I don't have time to play right now."
For me, it's about all the ini files that need to be set up before I can mod the game.
In my situation it's usually a "you know what? I actually don't want to play a game after all."
Happens more often when I have a weed tolerance, and the high wears off before I can even go back inside to boot the computer. (Which is why sometimes I'll load up the game before I go outside to hit the dab rig. That way I'll at least get 10 minutes of enjoyment out of the game.)
Last Played: 2019
And then there are games that try to immediately start the first mission to make things more “immersive”
Disable the Vaseline Squad.
If it makes the visuals less clear, it can go to hell. So also toss in floating numbers and, if they are truly ugly, enemy health bars.
God of War (2018) defaults to using some kind of ML-based upscaling that made me think the whole thing was jpeg compressed. It didn't look good until I disabled that.
In my opinion, a bit of motion blur is great, specially for when your frame rate is really low. Sure, it blurs things, technically reducing detail, but it adds more motion information to each frame.
Depends on the method used. Most motion blur in videogames look like absolute ass and adds delay to inputs.
Well implemented per object motion blur is fine. But in most games it is just lazily implemented as full screen camera motion blur, you're lucky if you get a slider. If just bumping the mouse causes the whole screen to spasm and smear pixels randomly, then it's better to turn it off.
How does film grain make visuals less clear? Its main purpose is breaking up color banding
a lot of games use it more as a way to give it a vibe, or just have it poorly implemented and doesn't scale correctly with your monitor resolution
It adds pixelated snow to the image. I do love some film grain in movies but video games don’t really need it unless they are going for a film look.
Color banding is predictable. Grain is random noise.
Also, I grew up on 90s games. If there's no banding, is it even real?
I agree. Film grain is great if your monitor doesn't have 100% perfect color reproduction (and unless you have a high-end display, most will exhibit at least some form of color banding. see here for yourself)
It literally makes the scene grainy by adding random noise to it... 🤨
I haven't even seen color banding in games since the days of DOS.
Yup, Tarkov is unplayable without disabling all that garbage
Always adjust graphics settings first. Make sure the correct resolution is set, turn off bloom, turn off depth of field, etc etc.
Turn off shaky cam/head bobbing and motion blur.
Don’t forget to make sure Vsync, double or triple buffering is off.
For me the first stop is graphics is always seeing if they offer the ability to turn TAA off.
Big true. You can't just start the game, you have to go into options to set the volume slider down to 3% so you can un-mute your speakers without shattering your ear drums.
Where is the fov slider?!
Gotta invert that mouse
y axis: inverted
I finally grew out of my incessant need for inverted y. I think I played a couple of games that couldn't invert it in a row after not playing FPSs for a long time and broke the habit.
For flying I still use inverted, of course.
Incorrect! Y-Axis: Normal
I hate games that default to inverted. Obviously, the superior option is the Halo trick: tell the player to "Look up using the right stick or mouse" and then set default inverse or not based on what the player does.
Both axes inverted 😎
"Both"?
All 5, babyeee
Yes! Why is this not default?
Also: vibration off
It used to be ... 🤷
Subtitles? Yes they're important, but the first thing I do when I launch a new game is go straight to the graphics settings. Controls come next. Accessibility options are the last thing I change before I launch a game.
Volume down
This. When my friends and I launch a new game, the first few seconds (depending on how many goddamn unskippable intros there are) are always
WHAT? SORRY I CAN’T HEAR YOU! THE MUSIC IS SO LOUD!
Music 50%.
Master Volume: 30%
Music Volume: 40%
FX: 30%
Ambience: 35%
Dialog: 100%
I can't wrap my head around the fact that all games start with the volume sliders at 100. Immediately shatters everyone's eardrums. Just start them at 50 ffs.
You can set OS volume though. Games aren't louder than most other media set to 100%
Gotta change shitty default WASD to based superior ESDF
I love that there are still keyboard warrior out there fighting their own battles. I used to center around my left index finger on the J key (YGHJ), which basically puts the entire keyboard into easy reach of the left hand. I gave it up in the early 00's though once WASD had been pretty thoroughly standardized. (There were also a lot of games in that era with dogshit customization options due to consolification. At least customization is considered standard procedure these days.)
Render distance to whatever the max is, at the cost of literally anything. I played Skyrim all min except max render distance, 20fps was worth.
You can go to that mountain!
Can't even tell you the last time that happened. Practically everything defaults to having them on.
I’m the opposite. I immediately turn the subtitle nonsense off because most games tend to have it on by default.
Nonsense? Accessibility features are nonsense?
Music volume 50%