You can tell this game is beloved. I don't think I've seen this many bugs talked about as funny / cute quirks when they're just... bugs. It isn't cats getting drunk in DF, it's a memory issue that affects your save the longer you play.
It reinforces the idea that the devs are treating players right and making a game that people want to succeed.
Obviously it helps that it's a great game. But I had fun with the bugs. I had one guy who, when pickpocketed, would instantly bolt out the door and down the street at the speed of sound.
I think it's less bias towards Larian, and more that they did so many things right with BG3, we can accept some bugs, as long as they are working on fixing them. It's such a massive game with so many moving parts that some bugs are inevitable, but they don't stop the rest of the game from being amazing.
Have you played the game though? It's filled to the brim with content. I already have a lot of hours in and I think I'm only about half through the game.
You talk to friends and everyone is telling a different story of how they approached a problem in the game. Almost every conversation in the game has voice lines.
It's absolutely not flawless. Controls are clunky, path findinf of your compagnions is weird most of the time etc. But you absolutely see that this game is a labour of love and not a quick cash grab. Plus again, it's massive and it's one of the few games where I actually understand them not being able to fix every bug in the game.
So I wouldn't say that we lower the bar with them in relation to bugs. They have raised the bar in content and overall quality so high that you are more willing to forgive / overlook a lot of the issues, as long as they are not game breaking.
What's silly is when they immediately know you've stolen something, even though nobody was around when you took it. You shouldn't have to sneak if there's nobody there.