Dev behind massive Skyrim multiplayer mod turns their hands to Starfield, gives up because "this game is f***ing trash," uploads everything for someone else to finish
It wasn’t until they ported about 70% of Skyrim Together’s revered code to the Starfield project, though, that they bumped into a problem: “This game is fucking trash.”
“I didn't realize this until after I actually started playing the damn game a week after launch,” they say. “The game is boring, bland, and the main draw of Bethesda games, exploration in a lively and handcrafted world, was completely gone.
The modder started working on it before playing the game. It's kind of funny in a way, but also cool that they wanted to give people multiplayer ASAP.
Just recently, Xbox boss Phil Spencer said he hopes Starfield will be a 12-year hit, just like Skyrim.
Yeah no fucking shit Phil, the fans would have loved a generation-defining megahit as well! Maybe you should have told Todd to try making the game good as well as marketable?
Well, that's not a good sign for Starfield's modding future. Honestly, it feels like post-Skyrim Bethesda just assumes their games will have a robust modding community. Except that for a game to garner that kind of community it has to be, you know, good. Maybe Bethesda hopes paid modding will be the carrot that brings modders to Starfield, but even if that becomes the standard I don't expect many people will want to make mods for a game they don't even enjoy playing.
Back in 2012 I couldn't put Skyrim down for 2 or 3 playthroughs, even without mods. Of course I'm older now and got less spare time… but I didn't even get past the first few quests in Starfield. I don't know why it doesn't grab me the same way.
Just wanted to chime in that I absolutely love Starfield. I didn't watch any trailers, didn't read any of the hype. It's exactly what I assumed it would be.