Steam version v0.1.4.0 has been released. Patch Notes: === ▼Major Fixes ・Fixed an issue where the game would crash under certain conditions ・Fixed an issue where if another player's pal/base pal had HP 30% or less, it could be captured by using a sphere. ・Fixed an issue where enemy pals would get st...
The patch says it includes pathfinding AI fixes, but at least for me, Pal pathfinding seems a bit worse. My tombats now really want to climb the mountain behind my base whereas before they weren't having any issues. How are your Pals faring?
I'm having the issue where pals won't move to attack in sealed boss areas. They only attack if the boss goes near them. They still won't move afterwards.
On a dedicated server, I'm used to logging in and finding Pals outside the walls, or wandering listlessly not interacting with anything until I put them back in the box and pull them back out. And I'm just about ready to murder all of my "Handiwork" pals for both ignoring the factory lines and just fucking off to do something else after being given a fixed assignment to those factory lines. Even worse is being unable to assign a worker to one of those lines because they lack "cooling". Whiskey, Tango, Foxtrot, over?
There's a good game in Palworld, but goddamn are the edges rough.