No eye-tracking, but Foveated rendering on compatible games... I wonder if that's criptics for "we have an API but we won't share it and keep it for our own games".
Well that or the PSVR2 system actually has a low quality frame generated, and the headset adds details with AI on the viewed zone... 🤔
I'm not surprised eye tracking and adaptive triggers won't work on PC, but no HDR is unfortunate. I doubt any pcvr games have HDR right now but first we need a capable headset.