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People who have those extra fold out laptop monitors, are they any good?
  • I got a NexiGo portable gaming monitor that I'm pretty happy with. It is a 16 inch 2560x1600 display, 144Hz, and supports FreeSync. I got a bidirectional DisplayPort to USB C cable so that I could use it with my desktop for LAN parties and it's great. It has a built in flip-out kickstand, a folding magnetic cover, OK built in speakers (good enough to game with anyways), and can be powered via a second USB C port with an A to C cable. On a device that supports USB C video output like a laptop or Steam Deck it can run off a single cable but I mostly wanted it for my desktop.

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    I've just been introduced to Taco Bell. What should I be trying?
  • When it first came out it had double steak, when it became a permanent item it was made smaller.

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    Navy officer lost job for secretly installing internet on warship to check social media
  • You can view WiFi passwords for saved networks on pretty much every OS. There's no reason to be secretive about entering WiFi passwords, at least to the people whose devices you're entering the password on.

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    What is your favorite web browser? (Windows, MacOS, Linux, etc.)
  • LibreWolf on everything that supports it (Windows/Mac/Linux) and Fennec F Droid on Android.

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    I've just been introduced to Taco Bell. What should I be trying?
  • Some of my favorites:

    • Chicken flatbread melt (like a taco but with a fluffy flatbread instead of a tortilla)
    • Beefy 5 layer burrito
    • Cantina Chicken Quesadilla
    • Breakfast Crunchwrap (preferably steak)
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    What's a piece of technology you LOVE the progress of?
  • I've tried most of the common options (with the notable exception being the vastly overpriced Librem 5). The best option IMO is the OnePlus 6 or 6T (they're almost identical) running postmarketOS. It is much faster than the PinePhone Pro with way better battery life and has proper modern GPU support (OpenGL up to 4.x, Vulkan). The main thing preventing daily driving the OnePlus 6/6T is that the earpiece audio doesn't always work for calls and that it won't wake from sleep when an incoming call comes in. The PinePhones are better to use for voice calling, but slower, lacking many graphics APIs (no Vulkan, limited OpenGL), and have much worse battery life. The camera doesn't work at all on the OnePlus phones yet, it is starting to work on the PinePhones but the picture quality isn't all there.

    At the moment I have both a OnePlus 6 and 6T, but I have stock Android on the OnePlus 6 and postmarketOS on the 6T. I use the Android one as my daily driver with my primary number SIM but got a second cheap Mint Mobile SIM for the postmarketOS one for experiments and mobile data. I prefer browsing on the postmarketOS phone, and I use it for VPN, SSH access, file management, and some coding on the go which are things Linux phone excels at over Android. I mostly use the Android phone for calls, texts, camera, maps, email (GMail), Discord, and casual browsing. If they fix the earpiece audio issue I would probably be fine daily driving the

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    What's a piece of technology you LOVE the progress of?
  • Open source NVIDIA drivers (NVK, nouveau, nova) finally being usable for gaming.

    Linux phones, postmarketOS

    RISC-V CPUs becoming more and more viable

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    Linux on non-PCs/Laptops
  • Linux on phones and tablets is a thing. Typing from my Xiaomi Pad 5 Pro running postmarketOS and LibreWolf.

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    VRR toggle visible on internal Laptop monitor but not for External FreeSync Monitor in GNOME
  • How is the external display connected? I have never seen Freesync over HDMI work. The early implementations were AMD proprietary and the new ones require HDMI 2.1 which has some ridiculous bullshit about not being implemented by open source drivers. HDMI sucks, use DisplayPort if possible. If your laptop doesn't have a DisplayPort connector, try a USB-C to DisplayPort cable, as usually the type C ports on laptops support DisplayPort alt mode.

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  • I have added support for system-wide plugin installations in Linux for the upcoming 1.0 release. The plugin files can be installed system-wide to the /usr/lib/openrgb/plugins path, which allows them to be provided by distribution packages rather than manually downloading them.

    I have created AUR packages for the following plugins and they have been picked up by the Chaotic AUR repository if you want binary builds.

    • openrgb-plugin-e131-receiver-git
    • openrgb-plugin-effects-git
    • openrgb-plugin-hardware-sync-git
    • openrgb-plugin-visual-map-git

    I plan to update the rest of the plugins on https://gitlab.com/OpenRGBDevelopers and get them into the AUR as well before 1.0 releases. Until that happens, you will need to use the openrgb-git AUR package to utilize these new plugin packages. The current 0.9 release in the main repository does not support system-wide plugin installation.

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    Jump
    what's your favorite thing to put on fries that isn't ketchup?
  • Freddy's fry sauce, barbecue sauce, teriyaki sauce, honey mustard, cocktail sauce, malt vinegar, cheese sauce

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    So apparently if you echo "export PAN_MESA_DEBUG='gofaster'" > ~/.bashrc it will make pretty much everything faster. Now, if you do that but with "gofaster:gofaster" it will make things even FASTER...
  • Are you testing this on a Raspberry Pi? The PAN_ prefix seems to indicate this is a configuration for the Panfrost driver (which is the open source driver for ARM Mali GPUs) and the Raspberry Pi does not use an ARM Mali but rather a Broadcom VideoCore GPU, so I don't see how this would affect the Raspberry Pi.

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    Best gpu vendor for linux?
  • The only instance I can see this is if a game requires a new Vulkan extension, which wouldn't need a new kernel but would need a new Mesa version to provide that extension. For the most part, games use established and standardized APIs (OpenGL, Vulkan, Direct3D) to utilize the GPU and as long as the driver implements the APIs used by the game, the driver doesn't need to continuously update in order to support game updates. On Linux, the driver doesn't handle Direct3D anyways and an intermediate layer (DXVK or VKD3D) is used to translate Direct3D API calls into the Vulkan API. Vulkan does support extensions which are added every so often to provide new interfaces and the userspace portion of the driver (which is responsible for compiling/translating Vulkan API calls into raw GPU instructions) needs to be updated to support these, but also sometimes these extensions are optional and games can use less optimized code paths to work around missing extensions.

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    Introducing Raspberry Pi Pico 2
  • I wish these implementations of secure boot were designed more to protect the SOFTWARE against "theft" than the HARDWARE against "tampering". Let us wipe the secure boot keys, but in the process erase the firmware (or have the firmware encrypted so that erasing the keys renders it unbootable) and then allow new code to run. Blocking third party firmware on consumer devices is a shit move. It just creates more e-waste when the OEM stops updating it and the community can't make their own replacement firmware.

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    What file systems are you using on your devices and why?
  • Pretty much all ext4 except for a few Windows installs on NTFS.

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    Introducing Raspberry Pi Pico 2
  • True, but if you buy a finished product that uses the new chip that has secure boot enabled, you can't flash your own firmware. From what I gather, the boot keys are burned into OTP memory so they can't be erased or changed. The chip is permanently locked to that firmware.

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    Best gpu vendor for linux?
  • The kernel driver is a rather small piece of the overall puzzle though, itps just the pipe that GPU commands are passed through. The bulk of the GPU driver code (and the majority of its impact on performance) is in the userspace components like the shader compiler and the OpenGL/Vulkan libraries. These are closed source.

    The exception to this rule is that the kernel driver is responsible for power management and controls the GPU clocks, but as part of opening up the kernel driver NVIDIA made reclocking available for the fully open driver (nouveau/nvk) to use as well which means the performance differences between the two driver stacks are now down to optimizations.

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    Best gpu vendor for linux?
  • Yeah, NVIDIA will do that to you. That still sounds too low though, are you using the NVIDIA proprietary drivers? I'm not sure Fedora ships NVK yet as it is rather new, I think became mostly usable around Mesa 24.0 earlier this year.

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    Best gpu vendor for linux?
  • I got a Radeon 7800XT in March and have had no significant issues with it on Arch Linux. The issues I have had were from running the bleeding-edge mesa-tkg-git drivers which are the pre-release development builds, and sometimes things break there (I had a weird issue where red and green got swapped in X11 apps). You have to go out of your way to run those drivers though, stick with the released version in your distro's repository and you'll be fine. I can play most games above 100Hz at decent resolution and quality. I have a 4K 144Hz monitor with Freesync but for more demanding games usually need to turn down settings a bit or use resolution upscaling like FSR. I upgraded from an Intel Arc A770 and it was a big performance increase.

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    Best gpu vendor for linux?
  • AMD (or anything that uses Mesa drivers really) just works out of the box. That pain is unique to NVIDIA.

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  • I made a 3D printed, Arduino-powered desk fan based around a 120mm Corsair QL120 ARGB fan after seeing Noctua's desk fan. I wanted something similar but with RGB. It is based around CorsairLightingProtocol so it syncs with OpenRGB but also has a knob to adjust fan speed and LED brightness directly. I made a video showing it off but if you prefer to read about it, I have project documentation and files (code, assembly instructions, and 3D models) on GitLab here:

    https://gitlab.com/CalcProgrammer1/OpenRGBDeskFan

    The 3D models are also on Thingiverse:

    https://www.thingiverse.com/thing:6655697

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    gitlab.com release_0.9 · Adam Honse / OpenRGB · GitLab

    OpenRGB Version 0.9 The OpenRGB 0.9 release cycle brought a bunch of new and exciting changes to OpenRGB! Segments support has finally landed, allowing you to...

    #OpenRGB 0.9 has been released! Check it out at https://openrgb.org! The full release notes are available on GitLab here:

    https://gitlab.com/CalcProgrammer1/OpenRGB/-/releases/release_0.9

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    gitlab.com release_0.8 · Adam Honse / OpenRGB · GitLab

    OpenRGB Version 0.8 This has been a release almost a year in the making and is the largest release in OpenRGB's history! A wide variety of...

    This is not news, just wanted to pin the most recent release here on Lemmy. It released on November 28, 2022. The next release, 0.9, is still being worked on but as always you can try the latest pipeline build at https://openrgb.org/#pl for the latest supported devices and features.

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