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I Simply Do Not Have Room On My PC For Starfield
  • Just to cladify, most Digital Stores will only download the language Pack of your system. That's why when you change the game's language on Steam it needs to download a patch. It is download the language you selected and deleting the previous one.

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    I Simply Do Not Have Room On My PC For Starfield
  • Even through toy have to download them, doesn't mean you have to keep them. After download ING you can go to the install action path and the delete the other two games you don't want.

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  • I"m relatively new to self-hosting and I have an instance on Oracle cloud with a few apps that I run. More recently this instance is becoming unresponsive every 30 minutes or so. It becomes impossible to SSH to it and any connection to it is dropped. Oracle Cloud says that it is unresponsive, forcibly rebooting it fixes the issue until it becomes unresponsive again in 30 minutes. I believe the most major thing I did since this started was installing Java and doing an "apt update" followed by "apt upgrade" after many months of not doing it. I have tried to turn off every service that I have running using pm2 and systemctl. No luck. Are there any tools that I can use to better understand why it is freezing like that?

    Edit: I ran the following command systemctl --type=service --state=running And noticed there was a Gnome Display Manager that was running and I wasn't using it. After disabling this service with systemctl disable [servicename] The server stopped crashing. Thanks for all the replies!

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    High NVMe usage with nohting running
  • That 100% disk usage problem was definitely not rare. I had this issue with almost everything Windows 10 computer using an HDD as the system drive.

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    *Permanently Deleted*
  • Yeah, I agree with everything you said. But what I was trying to say is that it is not all of the graphics push that are hurting production, I believe that on this generation alone we have many new graphics techniques that are aiming to improve image quality at the same time that it takes the load out of the devs. Just look at Remnant II that has the graphical fidelity of a AAA but the budget of a AA. Also, some of the production time is increasing due to feature creep that a lot of games have. Every new game has to have millions of fetch quests, a colossal open world map, skill trees, online mode, crafting, looting system etc. etc. Even if it makes no sense for the game to have it. Almost every single game mentioned on this thread suffers from this. With Batman being notorious for their Riddler trophies, The Witcher having more question marks on the map than an actual map, and Assassin's Creed... Well, do I even need to mention it? So the production time increase is not all the fault of the increase in graphical fidelity.

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    *Permanently Deleted*
  • You picked the absolute best examples of their respective years while picking the absolute worst example of the current year, that makes the comparison a bit partial, doesn't it? Why not compare them to Final Fantasy XVI or one of the remakes like Dead Space or Resident Evil 4? Or pick the worst example of previous years, like Rambo: The Video Game (2014)? While good graphics don't make a good game, better hardware allows devs to spend less time doing better graphics. 2 of the 3 examples you gave have static lightning (ACU and BAK), while the bad example you gave have dynamic lightning. Baking static lightning into the map is a huge time consuming factor while making a game, I assure you that from my second hand experience that at least 1 of those 2 games you mentioned had to compromise gameplay because they couldn't change the map after the light-baking was done. And I'm just scratching the surface on the amount of things that are time consuming when making good graphics like the games you mentioned. As an example, you have the infamous "squeezing through the cap" cutscene that a lot of AAA of the last generation had, because it allowed the game to load the next area. That was time wasted on choosing the best times to do it, recording the scenes, scripting, testing etc. etc. All because the hardware was a limiting factor. Now that consumers have better hardware that isn't a problem anymore, but consumers had to upgrade to allow it. That was also true for a lot of other techniques like Tessellation, GPU Particles etc. The consumers had all to upgrade to allow devs to make the game prettier with less cost. And it will also be true with ray-tracing and Nanite, both cut a LOT of dev time while making the game prettier but requires the consumers to upgrade their hardware. Graphics are not all about looks, it is also about facilitating dev time which makes the worst looking graphics look better. If Rambo The Video Game (2014) was made with the tech of today, it would look much better while costing the devs the same amount of time. Please don't see make comment as a critique, I'm just trying to make you understand that not everything is black and white, especially on something that is as complex as AAA development.

    EDIT: I guess the absolute worst example of the current year would be Gollum, not Forspoken.

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    High NVMe usage with nohting running
  • Unfortunately, I have no other OS on this drive. Only Windows 11. I have narrowed down the problem to a insanely high Response Time on Resource Monitor (up to 2000ms). It is usually the "System" process that is having this high Response Time. Any way of fixing or at least knowing the root cause of this?

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  • As you can see on the screenshot. Task Manager is saying that the Active Time of my NVM.e system drive has a lot of peaks that start to happen after a few minutes of using the PC and they won't go away unless I restart. I have tried so many things that I gave up and formatted the whole drive and reinstalled Windows from scratch. I have also tried the chkdsk command and this problem won't go away. This started to happen just a few days ago, out of the blue. The whole system freezes at every peak you see on the screenshot and the main tab of Task Manager reports the Disk Usage as being ~1%, so there is no process using the disk. Resource Monitor is also reporting the same thing.

    Edit: I have narrowed down the problem to a insanely high Response Time on Resource Monitor (up to 2000ms). It is usually the “System” process that is having this high Response Time. Any way of fixing or at least knowing the root cause of this?

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    Please Give Me Some Alternatives to Genshin Impact and Spider-Man (PS4) on PC/Android
  • What's better than going to the main inspiration of Spider games? Insomniac already said that a huge inspiration of their games is the Batman Arkham Series. They play very similarly but with Arkham being more focused on stealth and puzzles. The first one, Arkham Asylum is more of a metroidvania than an open world, so I think you could start with Arkham City (the second one). As for Zelda, you could try one of its copycats, Genshin is one of them, the other one would be Fenyx Rising, a Ubisoft game. I have never played, but from what Ive read, it's pretty good.

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  • I selfhosted my Nextcloud and really enjoyed it for personal use. One of my friends took a look into it and thought that it could be a good thing for his company that employees +200 people and growing... They are currently using Google Workspace but want to ditch it completely in favor of something that they can control themselves. So here's my question, is it worth to use NextCloud on a company of this size, is there a better alternative? Or should they just keep using Megacorporation's cloud solutions? If it is worth it, how much should I charge them for hosting it and doing the implementation and support?

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    Meta joins the Fediverse
  • Not exactly, Lemmy. But Meta created a new app similar to Twitter and said they will join the Fediverse with this app in the future, só you could potentially interaction with Threads' content with your Lemmy or Mastodon account without having to create a Meta account or downloadind their app.

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  • I've bought an used RX 5600 XT that is arriving this week, this is my first AMD GPU so I'm wondering if there is any setting or app that every AMD user should use. I've heard of "resizeable bar" before but I have no ideia what it is and if I should even mess with it. Are there any AMD users out there that can provide me a "Welcome Tour" to AMD? Thanks in advance.

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