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35
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105
Joined
2 yr. ago

  • Pretty standard as my memory serves. We simply called it 'the procedure' to which the DM and players all knew was a preset course of events to take at a door before opening it. I'm surprised they didn't say anything about checking for traps though, which arguably is a pretty important part of not dying.

    Listen, check for traps, light under the door? If yes, signal mirror to check for occupants feet. Shove open and hope for the best.

  • Damn, that was a deep dive that provided a lot of context which I was unaware of.

  • I still feel that tracking encumbrance is tedious, boring, and does not offer much towards gameplay. Unless you like that kind of thing, then go for it.

  • I have not been able to open this blog for some time. Which is a shame, because I sort of looking forward to seeing what he writes that will piss me off.

  • I don't think I share the same idea of success as the author.

  • I never thought of writing with pen and paper for the first draft as a way of not editing while you write. I think I'll try it. I usually just think of it as vomiting the words onto the page and editing later.

  • I think they look great but I would have a problem with the variable length. If my DM gives me magic item cards, I will for sure buy a binder with card sleeve pages to put those cards in (no matter if they are cards or just paper). Having the variable length would keep me from doing that. I would prefer the text be variable font size with the card sized fixed to the standard 3 1/2" x 2 1/2".

    Edit: I thought more about this and, if the main feature of your design is the variable length, maybe make that more obvious in the title/description. While it might not be to my liking, others may love it. Also consider adding some example 11" x 8 1/2" pages showing the layout you're going for using these cards. Marketing is (almost) everything.

  • What I'm surprised Mike didn't specifically say is that, if you want to keep playing 2014 5e, that's cool and you should do that. You also shouldn't feel bad or like you're missing out because you can just talk to your players to fix the things, like he said in the article. Similarly, if you want to play 2024 5e, that's cool too and you should do that.

  • Great points on the distinction between TTRPG enjoyment for the purpose of obligation versus recreation. Makes me think I should block out some game fun time instead of just weekly game prep time.

  • I bought it last week and this is all highly accurate.

  • I will not fight you, for we are the same.

  • This sounds like a reasonable thing to do but, if I were to ask a copyright attorney what they think, would they agree?

  • Is there a reason you suggest only making things up as a last resort? Is that advice aimed at new gm's or is it your standard advice? Aside from that, I think your advice is mostly very solid. You should be proud of these guides!

  • Thanks for the clarification! Yes, this is very solid work. Excellent job.

  • This looks great! What are the clock things at the bottom?