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Best way to add a blog to an existing, static website?
  • I thought Jekyll just compiled the input files to html/css/js and created a static site?

    Hugo, too? I hear Hugo is easier.

    I haven't used either of them.

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    Exclusive: How Intel lost the Sony PlayStation business
  • Any time I see the word "exclusive" I know it's a crap article. Yes, your own writers only write for you. That's not what "exclusive" was supposed to mean for journalism.

    Being unable to come to an agreement isn't "exclusive" news. No shit. It's not even article-worthy.

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    This is definitely one of the strangest cash grabs I've ever seen
  • Honestly, free-2-play economics are so baffling that nothing they do surprises me.

    There's a Genshin Impact McDonalds collab where you have to buy a very specific happy meal to get some in game wings (which I very much want) and some other garbage. I actually considered just buying the meal and giving the food to someone else (homeless?) because I can't eat that crap on my diet. But instead, I settled for telling everyone around me that I want the code if they get one, and I'll just hope.

    How does that help Genshin Impact? I imagine it helps in the same way as this nonsense physical copy. People get excited about physical copies, even in normal boxes, and they get excited about exclusive items that can't be obtained any other way. That pulls in a little money directly from the sales of the plastic, but it also creates a ton of buzz around the game like this whole thread.

    I think. As I said, it's pretty baffling. I have to file it under "there's no such thing as bad PR" most of the time.

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    Not everyone needs to have an opinion on AI
  • I don't think they meant "you" you. They meant "you" in the general sense. They're saying that people either love it or hate it, with not very many centrists.

    I'm not sure that's true, though. I think, like you, most people are either centrist, or have no opinion at all. The vocal people go all one way or the other, though... Except you for some reason. :D

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    This is definitely one of the strangest cash grabs I've ever seen
  • The disc is 100% trash. People that buy this want the cards, keychains, and (especially) the exclusive in-game items.

    I am surprised that it doesn't also come with some in-game premium currency, though.

    As for $40 in-game... That alone is going to net you some trash. You'll pull a lot more on the free gems you get just for exploring and playing. Sure, you could get a great character, but the odds are back-loaded so that you generally won't pull a 5-star in the first 70 pulls. $40 is like 40 pulls, maybe?

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    Why Don’t Tech Companies Pay Their Engineers to Stay?
  • To add to that last point, I worked for a company (at retail) that claimed to know that keeping customers was cheaper than getting new ones, and corporate even implemented a policy where the clerks on the floor had up to $100 to keep a customer happy. I never once saw that $100 used, and the one time I tried to keep a customer (who had just spent $3000) happy, management refused to let him return a crap $100 printer because he didn't have the manual in the box. He had left it at home, and was glad to bring it in next time he was in. Nope. And that incident was within a week of implementing that system.

    So even when a company understands that point, it's still really hard to make good on it at the levels that it can matter.

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    Why Don’t Tech Companies Pay Their Engineers to Stay?
  • Well, I'll give it a shot.

    Part of it is that they can't know the point that someone is willing to stay vs leave, and they're always optimizing for that point. Saving money is always the goal for expenses in a company.

    Part of it is that they have a budget that they can't exceed. Sometimes a person is overqualified for the job, and the job simply can't afford them. Sometimes that person will stay far longer than they should, when they could get paid much better elsewhere, and sometimes they choose to move when they're only slightly underpaid for their skills.

    Part of it is that there is more to a job than money. Being comfortable, un-stressed, and generally happy is more important at some point than more money. The company tries to balance these things, as it's often cheaper to relieve or prevent stress than pay someone to put up with it.

    In the end, it's super complicated, but all about money, on both sides.

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    TRANSFORMERS: Galactic Trials | Gameplay Trailer
  • Props for using G1 characters, but...

    That movement looks like some novice opened up UE4 or Unity and just threw the models in without adjusting anything... And it might even be worse than the default character controller.

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    YouTube to restrict teenagers’ exposure to videos about weight and fitness
  • FTA: YouTube’s global head of health, Dr Garth Graham, said: “As a teen is developing thoughts about who they are and their own standards for themselves, repeated consumption of content featuring idealised standards that starts to shape an unrealistic internal standard could lead some to form negative beliefs about themselves.”

    And while I'm sure this is true, this is a minority of people, and they should seek help for their problem. There are far more who benefit from hearing about the benefits of a healthy lifestyle and how to achieve it.

    They should already be hearing that stuff from their parents and teachers, but I have my doubts. And they're much more likely to listen to influencers than authority figures at certain ages.

    But the whole thing is even more pointless. They're mostly influenced by seeing these beautiful people constantly on TV, movies, and Youtube, and thinking that they don't measure up to them. Simply stopping some health care videos is going to do nothing for the problem and only prevent videos with the information they need.

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    Pixel 9 Fold Pro - Backordered on Day 1 with T-Mobile (US)
  • It's been possible to order pixel 9s for a couple weeks, hasn't it? When I looked at one after the announcement, it was going to be here on release day. When I looked a few days later, it was going to be a couple more weeks.

    I'm not surprised that they're backordered for a while at this point.

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    [Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delve
  • First off, I think you're absolutely right about your right to disable "this nonsense". I support you in that.

    But "this nonsense" is what makes games fun for me.

    I'm not about struggling and finally overcoming.

    I'm about having an adventure. It's the interactive version of a book, where I engage my brain a bit more and explore or solve puzzles, instead of the book just telling me the answers immediately. I enjoy gun fights in games, but I don't want to play them even twice. I want to win them and move on to more content. Losing a scenario doesn't make me feel even better when I win. It just drags me down.

    I have enough things in my life that I've accomplished by struggle that I don't need it from games, too.

    But again, if that's what does it for you, I think you should have it, too. There's no good reason you can't disable it, IMO. (Other than the devs just not providing the option.)

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    Amazon cloud boss echoes NVIDIA CEO on coding being dead in the water: "If you go forward 24 months from now, it's possible that most developers are not coding"
  • I think that's the point? They're saying that those coders will turn into prompt engineers. They didn't say they wouldn't have a job, just that they wouldn't be "coding".

    Which I don't believe for a minute. I could see it eventually, but it's not "2 years" away by any stretch of the imagination.

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    Masters of Albion trailer, an in development god game x colony builder hybrid with custom crafting recipes (food, armour), custom building design and optional 3rd person combat from Peter Molyneux
  • Back then, I think he has someone telling him "no" and filling out the rest of the game with sensible stuff.

    Now, he just throws ideas at the wall (see https://en.wikipedia.org/wiki/Curiosity:_What's_Inside_the_Cube%3F ) and sees what sticks. Since he went on his own, he hasn't fully delivered a single game, and the ideas are wacky at best and horrible at worst.

    And unlike Hello Games, when Molyneux overpromises, he doesn't spend years implementing every promised feature.

    BTW, the exaggeration goes all the way back to Fable, the launch of which was plagued by lies that Molyneux and his team told about the state of the game and the features it would have. That doesn't mean it wasn't a great game, just that it wasn't what he promised.

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    *Permanently Deleted*
  • Yeah. I recognize the bias and the need for clicks/eyeballs, and their motivations, and it applies to all of them. I generally expect someone telling me something to not be deceiving me, and I'm so often disappointed.

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    In Leaked Audio, Amazon Cloud CEO Says AI Will Soon Make Human Programmers a Thing of the Past
  • I haven't tried to scaffold whole projects, but otherwise that lines up with my usage of AI copilots so far.

    At this point, they're good at helping you interface with the built in commands and maybe some specific APIs, but it won't do your thinking for you. It just removes the need for some specific base-level knowledge.

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  • On the bottom of my prints, there's an area of underextrusion and I can't figure out what's causing it.

    I first noticed it when I switched back to a textured PEI bed while trying to print ASA. It's on 20x20mm squares, and it's on the test print for setting up pressure advance... But only on the left-most object.

    It's the same even if I add 2 lines of skirt or not. (In addition to my KAMP Voron purge.)

    It happens everywhere on the bed that I've tested. It happens to PLA, but it harder to see. For ASA, it's very obvious. For PLA, it's almost as smooth as the rest of the surface, but it's there if you know what you're looking for.

    I've only been printing PLA for quite a while now, so I don't know when this started.

    I've got an LDO Voron 2.4 with Tap, KAMP, Revo hot end. I've calibrated pressure advanced and changed the value, and I've tried different z offsets with the textured bed, which doesn't change it. (But does change how good the rest of the bottom surface looks.)

    Anyone got any ideas?

    https://imgur.com/a/ggaZDMY

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    On the bottom of my prints, there's an area of underextrusion and I can't figure out what's causing it.

    I first noticed it when I switched back to a textured PEI bed while trying to print ASA. It's on 20x20mm squares, and it's on the test print for setting up pressure advance... But only on the left-most object.

    It's the same even if I add 2 lines of skirt or not. (In addition to my KAMP Voron purge.)

    It happens everywhere on the bed that I've tested. It happens to PLA, but it harder to see. For ASA, it's very obvious. For PLA, it's almost as smooth as the rest of the surface, but it's there if you know what you're looking for.

    I've only been printing PLA for quite a while now, so I don't know when this started.

    I've got an LDO Voron 2.4 with Tap, KAMP, Revo hot end. I've calibrated pressure advanced and changed the value, and I've tried different z offsets with the textured bed, which doesn't change it. (But does change how good the rest of the bottom surface looks.)

    Anyone got any ideas?

    https://imgur.com/a/ggaZDMY

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