I agree but also don't understand where your problem really is, like you want it to be more frustrating to use the non-intended things in the first place?
The fact that you can make crazy raid or iron farms isn't a bad thing, compare that to how "normies" would play the game and how trying to balance the two would mean just overall worse experience for the normies most likely with more work needed also by the more in-depth farmers.
Rereading your prior response, I think I get where you're coming from, but I feel like it'd be very hard to balance such a large difference between the player bases/styles, like if mob drops were nerfed then typical players would noticably get less loot, or some people aren't into the designing aspect of farm creation but do it simply for the resources because they prefer to build or create redstone contraptions, idk.