Detail transfer is something you get by shooting at a higher resolution and then downscaling.
For example a typical 4k camera will produce a 1080p image that looks significantly more detailed than a 1080p (native) camera (there’s a lot of hand waving here about resolution and lenses but let’s just ignore it all for the sake of the question to on ).
Sort of like how 35mm films transferred to VHS always looked so much sharper with more detail than video shot on VHS-quality equipment.
There’s a lot to unpack here but hopefully it’s enough to kickstart clarifying what they’re talking about.
ProRes files, and specifically 4K at 60p requires an attached SSD. All other video modes and all photos captured can only be saved to the iPhone first and then transferred later.
They just purposefully annoy us don’t they. They have to upsell that storage no matter what.
It seems so arbitrary. Since their developers have already done the legwork to make it work for that specific use-case you could assume that it would be relatively easy to implement it for pretty much everything.
I thought the whole reason for the iPhone 15 having usb2.0 was because it’s using last years chip. Last years chip also had a usb 2.0 controller. I don’t understand why everybody’s freaking out about this
If you’re a professional shooting 4K 60 ProRes video you likely have the budget to upgrade the storage (or shoot with a real professional grade camera.) it’s highly unlikely you could have a good user experience with 128GB (minus the OS and all your other personal garbage) filling up in minutes shooting in this mode. The lower capacity models aren’t designed for those specific use cases in mind, and it’s cool they’ve found a way around that limitation through the use of external attached storage.
Yes obviously. It’s usb storage not an innovation. Now let every app write anything to it instead of milking users for only storage where Apple gets a cut... It is gross.