How do you pick spells to give players on scrolls, wands etc.?
How do you pick spells to give players on scrolls, wands etc.?
Once you’ve decided "I want to give them a scroll now" or "I think it’s time they deserve to get a spell staff", how do you go about choosing which spells those are?
I assume different people have different ideas here, there isn’t one right answer. This is meant to be an open-ended discussion prompt.
I like to use the weird spells that players rarely take due to being less than optimal. That way they still get to use them situationally, without having to "waste" a slot.
The exception is when there's a particular story reason for a certain type of item to crop up; for instance, a group of assassins hunting a powerful mage might have a lot of dispel and antimagic type things.