What type of console form factor could evolve beyond the Switch?
Been thinking about it recently, and I honestly feel that the Switch is probably the perfect console form factor. Obviously, physical specifications can be improved (faster processor, more battery life), but in terms of the form factor itself, it's so balanced in the way you can play it on a big screen and handheld
I don't think Nintendo would ever move away from this model, but thinking ahead (even after a potential Switch 2), how could Nintendo evolve beyond this type of form factor? Or is this perhaps the peak of this type of design and we're just getting improved specs/minor ergonomic changes from here on out (which I'd be totally fine with)?
The Switch, with its ability to play on a screen or a handheld, is exactly what I've been wanting for 20+ years.
Nintendo has nailed it. In future iterations I'd like to see improved specs and ergonomic changes as you and other posters have mentioned. That's about it.
A direction they could go is VR. I have a Quest 2 and I really enjoy it. It's possible Nintendo could enter that space. But they don't have any need to and I don't want to see them to.
I don't think it will happen in the near future, but something similar to a Chromecast could eventually become a new form factor. Think something like the current Switch, but it would be split into 3 parts: the Joycons, the tablet screen and the tablet processor unit (the Chromecast-like thing). By default they all come attached to each other (but not hanging like Chromecast, more like an cartridge-like thing that is inserted into the tablet), but you can detach them all, leave the screen at your home and bring only the processor and Joycons with you, then connect the processor to your phone or some other screen to play it.
Give me a Nintendo Phone. I already pay big bucks for a phone every few years; what if I pay big bucks instead for a Nintendo Phone that can also play Nintendo games?
I'd love to just whip out my Nintendo Phone and play a quick match or two of Splatoon or solve a few shrines in Zelda wherever I am. I can already imagine the increased netcode lag over cellular data in Splatoon already... maybe it isn't a good idea...
Something like a mix of the Switch and Wii U where the console can wirelessly connect to the tv in some way but the problem is that might require both the handheld and the dock to be a console so that'll make it the price of two consoles.
The odd idea would be a Nintendo TV specifically built for this console so that the tv is a dock so the console and wired controls are connected to the tv and it can connect wirelessly to the console for a Wii U like experience
No it's not, I really don't like the flimsy joycon slide locking mechanism. Every time I played handheld mode I have to wiggle or take it out then in again to get past the controller check.
I wish they have a non-lite version that can also dock and play games like ring fit with extra pair of joycons. Basically steam deck ish but from Nintendo.
Given the universal issues with stick drift these days, I would be extremely frustrated if a $300+ console came with a set of irreplaceable controllers.
Welp make them easy to repair then? Wouldn't that make more sense? Cause stick have actual wear/tear issue that aligns with manufacturer QA threshold, there is no vender can test and provide 100% guaranteed life span.
I dont think nintendo wants to r&d and develop a vr library. Valve is in the most prime spot for it, with its upcoming likely vr headset, and they may push "portable vr" down the line when a steam deck 2 starts to have enough horsepower for most typical vr games that isnt like eve(wear steam deck in a backpack). They already have the existing library.
I've never had this much trouble from a Nintendo console. Don't get me wrong I love the switch, but the controllers are broken. I know Nintendo fixes them for free but doesn't change the fact they are super broken. Playing TOTK with drift is garbage.
True, the Joy-Cons do have the notorious drift issue, but that's not really a form factor issue. Improvements in form factor can help fix the issue, most importantly an increase in size to fit all the components in comfortably, but the source of the issue wasn't the form factor of the Joy-Cons.
Though yeah, I would look at primarily making the Joy-Cons, or at least the grip they come with, bigger to actually account for the hands of a person above the age of 8. We know, Nintendo, you mainly think of video games as children's toys, but you may want to look at gamer demographics, even on your own consoles, again. They don't need to make them too much bigger, but at least big enough to not cramp a person's fingers trying to use a single Joy-Con turned on its side.
The handheld/console hybrid has been Nintendo’s dream for a long time. They even merged their handheld and console development teams a few years back, so I can’t see them abandoning the formula.
The only way I can see iterating on the Switch design is by dropping the dock in favor of a tv dongle to connect and stream wirelessly. This could allow for asymmetrical gameplay much like the WiiU (and would open the door to WiiU ports).
I hadn't considered a wireless dock, but that would actually be amazing. Either allowing the Switch to connect to a screen alone, or act like the Wii U gamepad. I'd even go a step further in that case and suggest that they remove the joycon element and focus more on an ergonomic all-in-one gamepad. Basically the Wii U but with the ability to play fully handheld if you want.
The Nintendo Switch sold 3.25 million units last quarter, bringing the console's total sales to over 114.33 million. In terms of lifetime sales, the Wii U sold 13.54 million units and the standard Wii hit a total of 101.6 million consoles sold.
Aka, ~100 million customers bought something else that generation.