For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.
You should though. This is still one of the best open world games of all time. It's about as close to flawless as a game this old can be and it holds up incredibly well.
Edit: It's also far, far less cluttered than modern open world games, which means that the content there is has far more meaning and impact due to fewer shiny trinkets and pointless map markers distracting the player every ten meters.
If i need a page long instruction to use the product, I won't buy it again. Why I as paying customer have to waste my life on this shite?
Prepare Rockstar Games Launcher for offline mode[2]
Open Rockstar Games Launcher while being connected to the internet.
When logging in, tick the Remember my password checkbox.
Run downloaded games at least once to ensure they're properly configured for offline mode.
Launch the small overlay by pressing either the Home ⇱ key or the corresponding button combination on a controller.
Click on the gear-looking icon (⚙).
Click on "Settings"
Select the "Profile" tab.
Switch "Auto Sign-in" to Enabled.
Close the menu and the game.
Fully close the Rockstar Games Launcher
Disconnect your computer from Ethernet and Wi-Fi.
Relaunch the Rockstar Games Launcher and verify that it can sign into offline mode, and that downloaded games are accessible as well.
Once the game session is over, player might have to immediately log-in again, even while offline. It is recommended to do so in order to avoid authentication issues while being offline.
Development of this game was highly troubled, to the point that the relatives of the developers working on it held a rally in protest in front of Rockstar San Diego's office to decry the abysmal working conditions taking a toll on their families. I've heard one developer describing RDR's code base as "spaghetti code" and a miracle that it works at all, which is likely what prevented it from being ported to other platforms for so long.
Undead nightmarrrrre, fuck yes. I generally don't like rockstar games these days, but undead nightmare was so fucking good. I might actually have to buy it
Too bad they added shitty anticheat that broke GTA Online. I can't trust Rockstar anymore and I won't be buying these. RDR on PC was something I really wanted, but not after Rockstar betrayed us by basically revoking our access to GTA Online after almost a decade.
So excited about this. I've wished for years to be able to be able to play this game at 60 fps and hire. Months back I revisited this game on my PS3 to check out the multiplayer and the frames were rough.
I played through it on my Xbox One X some years ago and had fun with it. It didn't run at 60 fps, but 2160p30 was a very cinematic experience regardless.
It's very impressive how well the assets hold up at higher resolutions. You can't say this about many games from that generation. Landscape rendering and design in particular was a whole generation ahead of the competition.
The troubles I went through to play this game with keyboard and mouse in the past. My first attempt involved an Xbox One X hooked up to the same monitor as my PC, streaming the game to the PC over local network, only to then use a specialized piece of incredibly janky software for just this game that would translate keyboard and mouse input into Xbox controller commands. Start everything up, switch the screen over to the Xbox (so that I would have full image quality) and I had a somewhat tolerable experience. I kept auto-aim enabled though.
It was about equivalent to, although more stable and performant, than running emulators and remapping the controls of those, which also required special tools.