Same question as No Man's Sky, though. Sure, the game wasn't good on release... but they stuck to it, fixed it, and now it's better. So what matters more, that they screwed up initially or that they managed to patch it up over time?
Well, they did invest more time after making millions on profit enough for online discourse to shift to the point people argue that the launch wasnt that bad (it absolutely was worse than bad)
I actually just bought it for Xbox Series X about a month ago and I’ve been having a blast! Yeah it’s got glitches lol no shit but they’re not that awful at least on xbox but I heard they’re worse on PC
There was so many people waiting for Cyberpunk that they were basically in a lose-lose situation. I think they reflected on that, given that they gave up making their own engine, mostly to eliminate time spending on fixing the engine
Yes, publisher bad. Dev team really, really good tho. There are some Yakuza games on GOG tho which are really good as well. Just not the newest ones at the moment. I think 0-6 is on GOG but idk
I feel like in the last few years, Japanese publishers have been atoning for a lot of their early-2000's sins (except Square Enix and Konami who seem to have doubled down)