I'm an old millennial that downloads and keep what I like. It took so long to download anything on dial-up that the habit was to keep everything for later.
And then because I go camping and cycling in places without network coverage, I took the habit of copying a few hundred of MP3s and a few dozen episodes of cartoons on my phone. That way I have some entertainment even when I'm in a forest without network coverage.
I still can't understand people streaming music on their phones, music that they probably are going to listen and download again and again and again instead of only once. Why not keep it instead of constantly using bandwidth for the same thing over and over?
Same with watching stuff. Your favorite paid streaming service may eventually decide to remove a series you like, or miss a few seasons. That's if it's not on another streaming service. Like, I know I'll watch and rewatch again episodes of the Simpsons, so I download them. It only consumes bandwidth once and can watch it on repeat whenever I want, even without internet.
You can still pay for stuff, but don't use the DRM ridden streams that can disappear or can't be accessed without internet... pay for it if you wish but then, pirate and download a version you can keep.
Or I'm just old and living through "bandwidth scarcity" and really owning stuff left its mark on me.
A big reason is phone manufacturers purposefully restrict the amount of storage on devices and killed expandable storage so that you will be forced use the cloud for everything, and if you want more space on your phone, you need to pay way more money than it actually costs for the difference in hardware cost. We certainly have the technology to have more storage room for media on our devices, but you know... Enshittification.
Indeed, that's one annoying thing I miss about my new phone, as it doesn't have a micro SD card slot. Another thing about new phones and this "everything cloud" point of view is that it's becoming increasingly difficult (for me) to plug a USB drive/stick as a temporary ad-hoc storage device. So in addition to not allowing lots of space on the device itself, and removing micro SD card slots, it's also becoming difficult to just plug a USB stick in an OTG port.
However, MP3s are not that big and anyone used to streaming shouldn't bat an eye on compression. The loss on files compressed at 192 kbps is acceptable and you can have thousands of files for a few dozen of GBs. Also, when I started to "keep my files", it was mainly in SD. Those files are perfect for devices with small screens and they are still small enough to be "portable". A whole season of South Park is like 2.5 GB and my video player won't tell my it isn't available in my country. For 10 GB I can have 4 whole seasons on my phone and because the screen is pretty small, quality will still be more than acceptable. So, there's still wiggle room even if phones will not allow TBs worth of storage.
I agree with your sentiment. I grew up mostly with 56k as the shiny new mainstream internet tech. I got DSL for the first time when I was like.. 13? I dislike the "stream everything" paradigm, too.
But, I do know a thing or two about it, so I want to correct a misconception you have that does make it all seem a little bit more reasonable than might appear for you at first glance:
download again and again and again instead of only once. Why not keep it instead of constantly using bandwidth for the same thing over and over?
Most of these streaming systems have built-in, automatic client-side caching mechanisms. This means that when Spotify downloads a song to your phone to play to you, it keeps a copy around in a safe place for a good while, so it doesn't have to re-download it every time. In a sense, it automates our natural data hoarding instinct and does so transparently, with keep-around durations calculated to provide the most ideal "local-replay to storage-consumed" ratio for their average users' network capabilities. The computers just take care of it automatically now so people don't have to think about it. If you only play it once, it'll toss it out for you. If you listen to it a lot, it's coming from your phone. "Streaming" is just high-speed managed file downloading.
100% right about the risk of them pulling content though. They're still a bad proposition. The DRM and "rent not own" they do screws with the whole value proposition.
The Android 14 one basically is. Press and hold the rocket to launch, then you can go and find a sun, planets and other stuff there. The objects even have gravity! Not the most interesting, but nice to explore when you're bored.
I've drunkenly managed to turn on it reading out my key presses and some other weird accessibility setting. For the life of me couldn't turn it off, we had three people all super drunk trying to figure out how to stop my phone from yelling numbers and letters. It was fun until I managed to get my phone locked with too many failed attempts.
I've actually played around in the settings after someone pointed out the magnifier that's hidden in there, which has been a blessing for reading those evil sites that use code to disable the "force pinch to zoom" accessibility feature in my browser. (I have impaired vision.) There are definitely some settings in accessibility that are way beyond my needs though lol
Retro arch/ any emulator is great for this.
I can waste an hour on 1st gen Pokémon on short downtimes.
And when im stuck in layover or on the train, I can crank out half the story of chrono trigger.
This reminds me of having a palm pilot as a teenager. It played mp3s, and had pdfs, but otherwise you could only take notes and fiddle with settings. I read all of the origonal halo books off of it.
I save to disk, no one thinks about it until we're all camping and I'm the only one that decides how many times we're gonna watch Lord of the Rings this weekend.