73ReplyHow does people manage to work with that language?
19Replyby not ever using == and !=, but only === and !==
16ReplyBecause in reality you're not doing stupid stuff like that in the image. And using Typescript definitely helps.
However I'm always annoyed that the month parameter when constructing a date object is 0 based. So 1st of Jan is
new Date(2024, 0, 1)
10ReplyTypescript :)
10ReplyBy banishing the bad part of the language with linter.
For instance, standard eslint preset has rules that enforce usage of
===
, https://eslint.org/docs/latest/rules/eqeqeqThese rules often come with project starter template
7Replyalmost forced to for web front end. why you would use it anywhere else, however, i will never know
6ReplyIkr? English is hard /s
2Reply
I still don't understand the
===
operatorEdit: I think a more type strict
==
? Pretty sure I understand the point of typescript now. 46ReplySo in JavaScript there’s the assignment
=
and the comparator is
==
Since there’s no types JS will do implicit conversion before comparison when using == in a case like this
if(false == '0'){ //this is true }
But with === it doesn’t. It means literally compare these
if(false === '0'){ //this is false }else{ //so this will execute instead }
But this, however, will
var someState = false; if(someState === false){ //this is true }
124ReplyBest answer. Thanks Lemmyoverflow.
70Reply
> 1 == 1 true > 1 == '1' true > 1 === '1' false
(from node REPL)
Basically it's the real equals sign
59ReplyThe short answer is that your language needs === when it fucked up the semantics of ==, but it's also too popular and you can't fix it without breaking half the web.
45ReplyOr when it is something like Prolog, where equality is inherently a messy and complex concept.
2Reply
It's like the ==, but there's one more =
28ReplyJS's
==
has some gotchas and you almost never want to use it. So===
is what==
should have been.All examples are true:
"1" == true [1, 2] == "1,2" " " == false null == undefined
It isn't that insane. But some invariants that you may expect don't hold.
"" == 0 "0" == 0 "" != "0"
20ReplyOne neat feature is you can compare to both null and undefined at the same time, without other falsey values giving false positives. Although that's not necessary as often now that we have nullish coalescing and optional chaining.
5Reply
==
but for JavaScript. What you don't understand is the==
of JavaScript. 18ReplyIt's also important if you're checking hashes (at least, it was - if you're using correct hashing algorithm that isn't ancient, you will not have this problem).
Because if you take for example "0e462097431906509019562988736854" (which is md5("240610708"), but also applicable to most other hashing algorithms that hash to a hex string), if("0e462097431906509019562988736854" == 0) is true. So any other data that hashes to any variantion of "0e[1-9]+" will pass the check, for example:
md5("240610708") == md5("hashcatqlffzszeRcrt")
that equals to
"0e462097431906509019562988736854" == "0e242700999142460696437005736231"
which thanks to scientific notation and no strict type checking can also mean
0462097431906509019562988736854 == 0242700999142460696437005736231
which is
0 == 0
`I did use md5 as an example because the strings are pretty short, but it's applicable to a whole lot of other hashes. And the problem is that if you use one of the strings that hash to a magic hash in a vulnerable site, it will pass the password check for any user who's password also hashes to a magic hash. There's not really a high chance of that happening, but there's still a lot of hashes that do hash to it.
17Replythat is terrifying
9ReplyIf you're checking passwords, you should be using constant time string checking, anyway.
More likely, you should let your bcrypt library do it for you.
1Reply
The other comments explains it in pretty good detail, but when I was learning my teacher explained it sort of like a mnemonic.
1 + 1 = 2 is read "one plus one equals two"
1 + 1 == 2 is read "one plus one is equal to two"
1 + 1 === 2 is read "one plus one is really equal to two"
And you hit the nail on the head, is that === is type explicit while == is implicit.
6ReplyI'd use something like:
= becomes
== equals
=== is identical to
It's funny how everyone thinks "equals" in this context should be "identical to" when, in normal language, it doesn't really mean that at all!
2Reply
Like
==
but more strict. The==
operator will do type conversion, so0 == ''
will actually be true, as an example. Sometimes (honestly, most times) you may want to compare more strictly.See this StackOverflow answer: https://stackoverflow.com/questions/359494/which-equals-operator-vs-should-be-used-in-javascript-comparisons
4ReplyYou don't need Typescript, you need an linter (eslint).
===
is your basic equality like most languages.==
will implicitly cast type.The breakdown is here: https://262.ecma-international.org/5.1/#sec-11.9.3
Modern JS says to never use
==
unless you're comparing againstnull
orundefined
. 4ReplyPeople are giving you dumb or overly complicated answers. == will normalize the types between the things you're comparing
1 == '1'
=== requires the types to be the same
1 === 1
1Reply
JS devs should have a font that turns == into ≈.
13ReplyI wish the assignment operator wasn’t the equal sign.
12Replyx 👈 5
19ReplyOk deal, but that means we need to change the equality operator to 👉👈
13Replyx 🔫 5
the pew pew principle /s
8Reply
:=
10ReplyThat’s delayed assignment.
3Reply
In Haskell, it's the same as the mathematical
=
symbol. 1Reply
ChatGpt: 1+1≈2
11ReplyReddit: 1+1=your muther (sic, x2)
X: 1+1≈we should violently overthrow the government
4chan: nvm, I don't want to get banned for saying this one
2Reply4chan: "Gamer words"
2Reply
cries in PHP
11ReplyI also came to represent my php breathren.
3Reply
1+1====2!
← dreamberd developer 10ReplyBasically Java in a nutshell
9Reply
it depends on what your definition of is is
7Replyit depends on what your definition of is is
1Reply
parseInt(0.00000000005)
5
5Replyclassic
1Reply
Mathematica also has an
===
operator. And:=
. 4ReplyIt's also very language specific, like Pascal/Delphi also have ":=" for assignments and "=" for comparison, etc
8ReplyThat makes much more sense than the other way.
3Reply
What does the walrus operator do?
1ReplyI think it's called 'delayed assignment'. So it is almost like
=
, but you can use arguments to define functions,f[a_]:=a+2
. 1Reply
As a backend developer i still dont know a shit what that means
4ReplyIn javascript, === does not perform type coercion when checking for equality
8ReplyBecause in JS:
1 == "1" // true 1 === "1" // false
5Reply
I'm JavaScript developer. I love coding WebApps. JS sucks💩.
2ReplyDon't forget that
_.isFinite('1')
returns true ;) 2Reply1 + false ? (I have no idea in which order JS would evaluate things as I rarely have to touch that language much anymore)
2ReplyAny Verilog devs?
1Reply