Wayland still hasn't merged base color support after 4 years and we're still relying on either gamescope (which also runs on x11) or KDE/GNOME experimental
No 1:1 touchpad gestures (elementary os not included)
This is the only valid concern on this shit tier comment.
Half of these issues used to be common to Wayland, and the other half have nothing to do with display drivers.
Most of the wayland devs are x11 devs, they aren't stupid and do have real reasons for using wayland, but these aren't those.
My question is... have you tried to use X11 with 2 monitors that have different resolutions and refresh rates? Have you also tried to play games on X11 or to screenshare... anything on X11.? I'm not calling the devs stupid, I'm calling the people who hate on wayland without trying it stupid.
It was first and became heavily used. The project itself is very old and embedded deeply into the ecosystem. Its more of a “there wasnt anything better”, wayland being built as its successor with a more specific goal
Originally written to render the GUI on another machine across a network to where the program is running a bit like RDP, it got bastardised into displaying GUIs on the same machine the app is running on and never lost the fat
A lot of the problems we have now with XOrg simply didn't exist when it was first written. It's an incredibly old protocol and that shows in places where technology and/or common use cases have evolved in directions that expose these previously unknown weaknesses.
No support for variable refresh rate for example isn't a problem when games don't even hit 60 fps and the most common use case was spreadsheets.
It's not as much of rewriting Xorg cleanly but also rethinking how we handle graphical sessions as a whole, accounting for how tech works and where it's going.
It does lead to things like not being able to put your window at position (x,y) because what if you're in VR and now your window position is some 3x3 matrix. But that's a good thing, we're thinking of those use cases instead of writing something that will need breaking changes later. Wayland likes to make no assumptions, so you can use it on phones or even do some rather exotic stuff. You could implement a Wayland compositor that outputs a video stream instead of on a real screen if you want to. You can make a true multi-user compositor with multiple mouse and keyboards that's not horribly broken like it is on Xorg. You can make a distributed Wayland compositor that runs across multiple machines. You can make a compositor optimized for e-ink displays. It makes no assumptions that a computer always have a monitor, keyboard and mouse, or what kind.
We could just write something that works and that wouldn't have any of the typical Wayland complaints. But it doesn't solve things like VR, phones, tablets, TVs, etc, it would only re-solve Xorg and displaying windows and titlebars and panels.
That's why we're not writing a display server, but instead a series of protocols that anyone can implement and handle however the hell they want. We can have specialized compositors rather than one giant display server that needs to implement every possible use case. We're still not quite at feature parity on the desktop yet, but that's just not the sole end goal of Wayland in the first place.
IMHO with 5+G and symmetric 1G+ speeds becoming generic soon, it seems "network is the computer" minus Ellison's evil intentions happening.
Even today, most people can't or won't own a top end GPU with a decent amount of memory. Ok you can afford it but it will be outdated in 6 months. I would get a service instead so I really wouldn't care about pixels per second.
I am telling these as a person who uses Wayland for a very long time even on GPUs including nv9400, thanks to Nouveau. So I don't have anything against Wayland but same time, I am using X remote functionality every single day to do things.
The colour correcting capabilities are just getting stable, developers are systemd like arrogant and disconnected from real life.