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store.steampowered.com Terra Nil - Better Performance and macOS/Linux - Steam News

We’re excited to put out the first post-release update for Terra Nil. This is a small update focusing on some performance improvements, polish, bug fixes, and the much awaited native macOS and Linux builds. We’re also working on some bigger, more exciting changes for upcoming updates that we’re look...

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store.steampowered.com Terra Nil - Better Performance and macOS/Linux - Steam News

We’re excited to put out the first post-release update for Terra Nil. This is a small update focusing on some performance improvements, polish, bug fixes, and the much awaited native macOS and Linux builds. We’re also working on some bigger, more exciting changes for upcoming updates that we’re look...

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geteilt von: https://lemmy.world/post/6289921

> Everspace 2 is available on MacOS now and runs native on M Series Macs :)

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www.gog.com Hero of the Kingdom II

Sail to the farthest islands to save your sister and defeat pirates. You and your si

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www.macrumors.com iOS 16.6, macOS Ventura 13.5, and Other Updates Patch Actively Exploited Vulnerabilities

The iOS 16.6, iPadOS 16.6, macOS Ventura 13.5, watchOS 9.6, and tvOS 16.6 updates that Apple released today address a long list of security...

https://www.macrumors.com/2023/07/24/ios-16-6-actively-exploited-vulnerabilities/

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gitlab.com OpenMW 0.48.0 Released! · OpenMW / openmw · GitLab

The OpenMW team is proud to announce the release of version 0.48.0 of our open-source engine! So what does another fruitful year of diligent work bring...

geteilt von: https://lemmy.ml/post/2334236

> cross-posted from: https://lemmy.ml/post/2333026 > > > After approximately 10 months in a release candidacy phase, OpenMW 0.48 has finally been released. A list of changes can be found in the link. > > > > > The OpenMW team is proud to announce the release of version 0.48.0 of our open-source engine! > > > > > > So what does another fruitful year of diligent work bring us this time? The two biggest improvements in this new version of OpenMW are the long-awaited post-processing shader framework and an early version of a brand-new Lua scripting API! Both of these features greatly expand what the engine can deliver in terms of visual fidelity and game logic. > > > As usual, we've also solved numerous problems major and minor, particularly pertaining to the newly overhauled magic system and character animations. > > > > A full list of changes can be found in the link to Gitlab. > > > > ### What is OpenMW? > > > > "OpenMW is a free, open source, and modern engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind." > > > > It is an excellent way to play Morrowind on modern systems, and on alternative systems other than MS Windows. It requires the a copy of the original game data from Morrowind, as OpenMW does not include assets or any other game data - it is simply a recreation of the game engine. OpenMW can be found on Flathub for Linux users here. https://flathub.org/apps/org.openmw.OpenMW

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