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For the limited players out there - how'd your opinion on Play Boosters settle out?

I've been taking a break from Magic since the beginning of Caves of Ixalan for a number of reasons, but am wanting to check out Bloomburrow. Since part of the reason I stepped away was the Play Booster changeup for drafting, I was wondering how people are feeling about it. I'd be particularly interested in reading your thoughts on it if you were a hater that has ultimately come around to the change.

13 comments
  • I was ambivalent to the play boosters change because it was just the culmination of what we had seen coming for years... increasing the cost of the game for us players.

    'Project booster fun' was always about asking the question "how fast and far can we push the price-point up for boosters?" They threw a bunch of options out, tested the water, and ultimately decided enough players would pay the higher price-point for the same cost to print. Pure, unfettered greed.

    Magic was already expensive enough as it is. I won't be forking out for in-person drafts at the new price. Bootleg cards serve my playgroups needs at a fraction of the costs. Greedy WotC execs don't respect players? We shouldn't respect them.

  • My initial reaction to Play Boosters was "okay, whatever" and I guess I still feel that way. OTJ was a fun draft format (even though I didn't care much for the Wild West setting). Was it better or worse than sets designed with the old rarity distribution? Hard to say.

    My buying habits are that I'm F2P on Arena and I buy one box of each Standard set from my LGS, which sits in my basement until hopefully I'll draft it with friends some day. Prices on Arena didn't change. I noticed that the price of the booster box went up, but not by enough to put me off buying.

    So overall, seems like I'm fine with it.

13 comments