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38 comments
  • Not sure why anyone cares.

    The people who care about quality will play real games, and the people who love the name brand will happily rebuy the same game again.

    Either you love cod, or it doesnt exist. Its not like its a real franchise anymore, better shooters have met or surpassed it in spades. Anything you needed from this game you will get elsewhere.

    • The reason people care is that in capitalism anything that sells well will continue to be made. Resources are devoted to churning out worse and worse games and the large swath of people who don't notice or don't care continue to buy them, feeding the cycle.

      Meanwhile good games, often indie titles, are overlooked by people who neither have the time or energy to look for these games which contributes to them being buried and lost to time. CoD now has confirmation they can churn out turboshit, charge beyond full price, and still outsell a game that is of higher quality.

      Bad games doing well drags the entire market down with it. It shows companies they don't need to try that hard if they're popular. That's why people care.

      • I don't understand what you're getting at. What you're essentially saying is that the problem with capitalism is that popular stuff stays popular. That has nothing to do with capitalism and would exist in any economic system. Think back to your school days, there's no capitalism system saying "X is cool," that was just the majority opinion at the time (e.g. for something like local slang, not something advertising-driven).

        What you seem to be really complaining about is a lack of exposure for smaller studios. That's a hard problem to solve because when a studio gets popular because of a good game, it quickly becomes a larger studio, and thus "part of the problem." Franchises have an incentive to change very little so they can maintain their customers. If your favorite restaurant drastically changed its menu every year, you'd probably stop going. The same is true for game studios, if the studio changes a lot from what sold well, there's no longer an expectation that it'll continue to sell well.

        Finding good indie games is hard because there's so much inconsistency in the marketolace. Big studios offer consistency, and they're rewarded for it, yet they're not that interesting because they have an incentive to avoid risks. Indie studios live and die by the risks they take, which is what makes them interesting.

  • I asked a coworker how they felt about the newest Call of Duty and how it's the lowest rated out of all of them.

    They said they didn't notice.

    At some point you just have to concede a fool and his money are easily parted.

38 comments