I’ve been very busy with work the last few months so I haven’t really played any games, but things are finally starting to get back to normal a bit and I wanted to try this RPG. I played it a bit when it came out but decided to really dive into it this time. Just wondering if there’s anyone here who’s played it and has any advice? I’ve had the game spoiled for me already so don’t worry about spoilers.
Acid damage is the best damage type. Very few things are resistant to it, and even then it doesn't make killing them any slower because it also applies a powerful DOT. There is basically no reason to use any damage type other than Corrosion unless you want to waste ammo and spend more time killing a single enemy.
Make sure to constantly upgrade your stuff. You can very easily run into bullet sponges that 1 shot you if you're only leveling up your character and not your gear.
The game's maps are like walled areas of differing sizes so don't expect open world or a sandbox. The cities are also walled and they differ in size so be prepared for that. I remember being disappointed with one city that's built up and getting to it and finding out it's about the same size as some others and there wasn't much side content or exploration. The game's writing is great and I think there's various endings but I only played it once. There isn't any romance with the companions but they're well written l, there's one in particular whose storyline I really appreciated as a queer person. Hope that isn't a deal breaker for you as some Gamers have issues with things like that.
Overall I enjoyed it, just never felt like I needed to replay it like a Bethesda game, I play those once and do the things I want in it and move on.
The game's maps are like walled areas of differing sizes so don't expect open world or a sandbox.
Overall I enjoyed it, just never felt like I needed to replay it like a Bethesda game, I play those once and do the things I want in it and move on.
Yeah, was kinda my take too.
You have freedom to backtrack, but there's little reason to do so, so it plays kinda linearly.
And there's little to "stumble upon" outside the cities.
The perks are almost all of the "slightly tweak one stat" variety, so there's not a lot of excitement there.
Aside from the "science weapons", which have some unique characteristics, the weapons you get tend to have pretty much forgettable characteristics, too, including the uniques. You're not getting Ratslayer or the like.
It's got a lot of similar elements to the Fallout series, but it didn't click for me the same way.
Nope, enjoy, I think you'll have more fun just starting it. Just jump right into it and have fun.
I had so much fun playing the game. I actually played it a second time directly after finishing it, which I almost never do because I really wanted to see how it changed if I made a different major decision or two and I had so much fun playing it the first time and then just as much fun the second time.
I always see this game on sale for like $9 or something and I do not understand why, it's a great game
I hope you enjoy it as much as I did. I wouldn't rush it and go through every region on the planets with care so you pick up all missions, meet all the NPC's as the game has several outcomes from the choices you make.
I must confess I rushed the first playthrough and was not happy with the outcome. Second playthrough with DLC and paying attention was satisfying. I am looking out for Outer Worlds 2 which is in the making.
Defnitely worth it, some awesome nuggets of dialogue in there. Im so glad that Tim Cain and Leonard Boyarsky (the original creators of Fallout who also made this game) decided to bring that mechanic into Outer Worlds.
Playing this for the first time at the moment. I went into long guns and find them a bit boring now in the mid-game, will try to spec into heavy weapons.
The dialouge is what makes this game for me, so many fun lines and off-kilter characters.
You are my kin. I tried it on Gamepass and brushed it off as boring like 15 mins in. I see all the great reviews and I want to try it again but now it stings to pay $15-25 for it. Enjoy it.
I put a little bit of time into it last night. Haven’t done a whole lot yet but I like it so far! Definitely feels like fallout in space, at least so far, which is great
Closest thing we'll ever get to Firefly: The Game.
Enjoyed the atmosphere, the dialogue, the music and the feel of the weapons when they are being fired.
Loved Ellie and Parvati as companions. Parvati's story is so goddamned sweet and is the emotional heart of the game in my opinion.
Ellie is a redhead, so she's automatically awesome.
I liked the kid, bit don't remember his name. Kind of generic and forgettable.
Nyoka has great dialogue during fight scenes, but again, kind of forgettable and her side quest was boring. But the voice actor did a great job with her.
The priest is a twat and I've literally never picked him up again on any new play through.
In conclusion, hella' fun, but not open enough for more than two or three playthroughs. Once you've explored all the options, there's not much to do anymore.
I usually play RPGs with a speech character either the first or second time around. I’m trying it with this character. Hopefully it won’t be too boring
I've played it off GamePass a few times since it was released.
Is it a great game? Not at all. Is it entertaining? Yes.
The characters are all a little odd in different ways, making it interesting to try different combos for parties, depending on what you think you might be running into.
I told myself that I was going to spend more time with my other companions but I almost always have Parvati with me.
Depending on how you build your character initially, you'll find that you'll want different companions for different tasks. That means some backtracking but there is some fast travel and I know I'll miss loot at times, so it's usually worth it.
Definitely not open world but that's okay if you don't have hours to spend wandering down a track only to find some BS loot.
Dialogue options do make a difference and that is what kept me going back. All the "I wonder what'll happen if I .." is fun to explore.
Again, the customer is always right - in matters of style and taste.
Played the OG version with all the DLC and not the Spacer's Choice version, so take my comments with that in mind:
PROS:
The music was completely appropriate and fit the world. It was nothing I'd listen to independently though.
It ran very well the entire time I played it. Very little in the way of hitching, and very quick load times.
Achievements!
From beginning to end I was having a darn good time. It's a "smooth" game experience that I stayed up way too late a few nights in a row to get through because I couldn't wait to see what came next.
Many ways to solve issues; you didn't feel forced to end nearly anything in a certain way. The only exception was one main DLC quest I couldn't finish the way I wanted due to the level cap being too low and not having enough points.
Zero bugs experienced.
Plenty to explore and loads of side stories to discover. Some stories weren't wonderfully told and were hard to track, but many more than that were awesome.
NEUTRAL:
It felt like it ended too soon. A game like this with two expansions should have offered more. That's both a good thing and a bad thing in that it didn't overstay its welcome either.
CONS:
Some of the achievements are deeply annoying to the point that I gave up on completing the set. You'd have to waste dozens of hours to grind all of them and play in some pretty odd ways that wouldn't match normal gameplay.
There are no romance options for the player, and only thing even remotely like it in game is a gay asexual romance quest for a side character. You get some G-rated come-ons thrown your way, but nothing can come of it. It's extremely puzzling in it's puritanicality in both how the colony operates, and how everything is treated. Not that this has to be a porn game or anything, mind you, but some options to do SOMETHING romance-related (or characters that operate like they have genitals) like Mass Effect or Fallout would be nice. Heck, there aren't even any kids in the world to show that someone had bred ever.
Some of the environments and buildings are not terribly visibly distinct and it hurt pathfinding. It would tell me to go somewhere specific and I wasn't sure what it was referring to, and this was after playing for hours. This has something to do with the "corporate jargon" style language they use as well. It fits stylistically, but can be confusing.
The sidekicks stories felt exceptionally rushed and some of the outcomes were a little nonsensical.
I beat the game and both DLCs close to 100% in under 37 hours.
The level cap even with the DLCs is set to 36 which I hit about halfway through the game, and I felt like it needed far more. It really made that feeling of progression you love in these games stop dead. There was nothing to find for new item upgrades or interesting loot past that point. This was my largest gripe with the game by far as it disincentivized exploration because there was nothing to gain by doing so at that stage.
UPDATE: The new version of the game supposedly upgrades the level cap to something a little less horrible. I wish this were available during my playthrough as the game isn't worth going through a second time. If you're interested, I HIGHLY recommend waiting for the newer edition.
DID YOU FINISH THE GAME?:
Yup! And the DLC. Though if you're playing now, just get the new edition since it fixes the XP progression block that I mention above.
CONCLUSION:
While it won't stick with me for years, it was great while it lasted and I would 100% play more in the series. If you enjoy story and exploration, play this. The only things stopping it from being Fallout-level good was the awful level cap and the lack of content.