Everyone gets to see the REAL reason he’s called “The Beard.”
Could you expand on this (if possible)? I haven’t been seeing that.
We will continually update this article with all patches the development team implements for Diablo IV.
Notes are in link if ya missed them previously. Mostly bug fixes: Fury Against Fates quest should be fixed, malignant monsters now spawn in 2 seconds, and players are defaulted into trade channel.
We will continually update this article with all patches the development team implements for Diablo IV.
Patch should release sometime next week. 1.1.3 in the next couple weeks.
Hotfix added: https://us.forums.blizzard.com/en/d4/t/hotfix-2-august-11-2023-111/115103
HOTFIX 2 - AUGUST 11, 2023 - 1.1.1
THIS HOTFIX HAS FULLY DEPLOYED.
Bug Fixes
-Fixed an issue where Temerity’s barrier max was determined by base health instead of max health.
Miscellaneous
-Further stability improvements.
It does; I didn’t know. Thanks for the sacrifice!
Mike Ybarra said the goal for the fix was the 15th and Adam Fletcher more recently said it is still being worked on but didn’t give a timeframe. Sounds like it’s a tricky one.
The mystery tortured gift one seems to work (at least for me) but still no credit for the general one.
HOTFIX 6 - AUGUST 9, 2023 - 1.1.1 This hotfix is currently being deployed and should be complete in the next few hours. Bug Fixes Fixed an issue where the Shadow Clone from the Trickery Malignant Heart did not taunt enemies. Seasonal Bug Fixes The drop rate and craft chance for Wrathful Heart...
This hotfix is currently being deployed and should be complete in the next few hours.
Bug Fixes
-Fixed an issue where the Shadow Clone from the Trickery Malignant Heart did not taunt enemies.
Seasonal Bug Fixes
-The drop rate and craft chance for Wrathful Hearts and Invokers has been increased.
-The previous chance to get a Wrathful Invoker from crafting an Uncertain Invoker was 3%. The chance is now 15%.
-Previous chance to get a Wrathful Heart from crafting an Uncertain Heart was 2%. The chance is now 10%.
-Wrathful Invokers now also have a chance to drop from elites in addition to other Invokers.
Miscellaneous
Further Stability improvements.
New band design not just a new color/style.
Pretty common with games nowadays. Not sure why when they seem to be just fixes and not new arts/sound assets.
If anyone can, it’s them. May not be as good as a dedicated trackpad but could be usable for when you don’t have the option/hardware.
Downloads are rolling out now and game is up. Patch notes if you missed them a week ago.
Would be nice if they made use of the in-game News button for things like this.
I thought it was going to be something like that as well.
Maybe he can Force Ghost his way back in.
It’s not quite the same, but he does have a bunch of dialogue in Diablo Immortal.
The Wizard did have telekinesis. Just remembered the assassin had some psychic stuff too. The D3 monk had some borderline psychic abilities.
Throwing enemies around and into walls would be cool. I also want to explode heads but not sure that fits thematically, heh.
There’s an occult book called “The Lesser Key of Solomon” that details 72 demons ruled by 72 angels. Might make for an interesting endgame endeavor. Each demon rules over seemingly random things like one teaches languages, stops and retrieves runaway persons, causes earthquakes, and grants noble titles. Would probably need to make them more game related, heh.
Wouldn’t surprise me if they added another tier; I think they were trying to get away from the 20 difficulty levels in D3.
The horde mode with temp powers sounds like it would be fun.
Couldn’t get into the monk much myself but would be interested to see what they could do now. The tinker type class would be cool and there’s a lot they could explore there.
I think an ever-changing labyrinth kinda fits thematically and there could be roaming boss monsters or armies- plenty of opportunities for loot.
Given how the story progressed and all the paladin/crusader side quests, it felt like it was one of the classes that really needed to be in game.
Of course they could make something new, I just meant if there was already existing lore they could build off of.
It would. I wonder if there’s any existing lore supporting that.
Yeah, hoping he gets exempted as well.
Blizzard has said they plan on having two expansions. What would you like to see?
I’d like to see a Hell overworld (well, underworld) about the size of the current one but it changes randomly- maybe every day. Would need to be done so it doesn’t feel like you need to explore the whole map constantly. The expansion after would take place in Heaven. I want to kill God for loot. He fucking owes me.
I’d like to see the Paladin/Crusader and especially the Amazon make a comeback. A demon summoning class that has more temporary pets (because you sacrifice them for power) could be cool. Maybe add some witch doc stuff to it.
Story and Uber Lilith not getting health adjustments: https://www.wowhead.com/diablo-4/news/uber-lilith-health-not-being-adjusted-in-patch-1-1-1-blizzard-confirms-334436
HOTFIX 4 & 5 - AUGUST 2, 2023 - 1.1.0 THIS HOTFIX HAS FULLY DEPLOYED Seasonal Bug Fixes Fixed an issue where Battle Pass tiers could sometimes not be claimed. Fixed an issue where an explosion from the Barber Malignant Heart could sometimes not kill a monster when it should. Miscellaneous ...
HOTFIX 4 & 5 - AUGUST 2, 2023 - 1.1.0
THIS HOTFIX HAS FULLY DEPLOYED
Seasonal Bug Fixes
-Fixed an issue where Battle Pass tiers could sometimes not be claimed.
-Fixed an issue where an explosion from the Barber Malignant Heart could sometimes not kill a monster when it should.
Miscellaneous
-Further stability improvements.
You might’ve been right the first time; I don’t have builds or the talent tree memorized. I was just going off feelings/intuition and it wasn’t based on facts. Regardless, extra points to spend elsewhere is great!
We're liveblogging the latest Diablo 4 development livestream about the upcoming Patch 1.1.1. Check back often for updates!
We are committed to keeping the world of Sanctuary a safe and fair place for all players, and our Game Security team constantly monitors for cheats and unauthorized modifications. All Diablo IV players agree to the Blizzard EULA as a condition of playing the game. The Blizzard EULA explicitly prohi...
Our Patch 1.1.1 Campfire Chat goes live on July 28. Sit down with members of the development team as they introduce Patch 1.1.1 and answer questions from the community. View Full Article
Blizzard released a small client patch for Diablo 4 (1.1.0c) with many fixes. Check out the official patch notes for more details!
Later today, members of the Diablo 4 development team will discuss the feedback received from the community on Patch 1.1.
Lots of info on upcoming changes including stash tabs, significant changes in 1.1.1 (due in a couple weeks), and more.
A new patch just launched ahead of Season 1 start with a change to Malignant Hearts and the removal of level requirements for World Tier 3 and 4.
Gameplay Updates
Season of the Malignant
Items
Malignant Hearts will now always grant armor that directly maps with their item power.
World Tiers
Removed the level requirement for World Tiers III and IV.
Level requirements for World Tier 3 & 4 introduced in the Diablo 4 Patch 1.1 will be removed.
Blizzard have announced a campfire stream later this week to address community feedback coming after the patch 1.1 launch.
The Pikmin 4 demo is now available.