Honestly all I want is to replace Laezels nipples with floppy peens. It’s all I ask for. It’s all I want. I love Baldurs Gate 3 but it’s missing this. I cannot hope to be satisfied fully in any other way. Im a reasonably happy guy with a reasonably good life but if someone was to make this I’d pay BIG money. I’m talking more than $5.
Better Hotbar 2 is basically mandatory for casters. The of the Longstrider/Jump aoe mods are convenient. Kay's Hair Extensions and P4 Bangs Everywhere are nice if you really like customizing characters. I don't they've been updated to patch 7 yet, but a lot of the class/subclass mods are worth getting; Cleric Subclasses, Rogues Extra, Hexblade, Artificer. sumradagnoth8 and havsglimt on nexus mods have a bunch. 5e spells is also a must have.
I reinstalled BG3 just because I heard about mods coming to console.
I bought it at launch. Played it until my saves deleted themselves right at the start of Act 3. I was broken. It was such a slog for me to get that far. I had to Claw for every inch of progress.
With mods tho. I can cheat. And boy I love cheating. I grew up with Action Replay, GameShark, Game Genie, etc. I've missed them terribly.
Play the games how you want to have fun, and anyone who says otherwise is dead wrong. I've dabbled in "cheating" myself, whether it's giving myself 60 pts for starting traits in Zomboid, or building really unbalanced maps in AoE II and preventing the computers from ever advancing, it's fun to sometimes modify the rules to benefit me unilaterally.
I am a singleplayer cheater, and all the times in the past that I lost massive progress because of glitches and crashes is one of the major contributing factors to it.
I just heard that right after launch it started happening and apparently they fixed it without much fanfare. At least on single platforms. Like I'm just on Xbox.
Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own.
I played around with it a bit, and all I can say, its complicated.
Fingers crossed for total conversions. Give me some non-5e rule systems. (Unlikely, I know. Double unlikely to get anything other than maybe Pathfinder, but I can hope)
Or importing new maps and characters, imagine somebody porting the Resident Evil Mansion or Raccoon Police Station with the Resident Evil Characters. Playing Resident Evil 1 with 5e rules would certainly be something. People have already done it with Men of War Assault Squad 2.
Last I heard the achievement enabler mod was still broken on this version, So I'm currently playing vanilla, trying to get the last few achievements I need So that I won't have to care about them anymore.
Oh I know, and for most games I don't, but in the case of games I really like I like to, and besides I've got so few left (and not even the hardest ones at that) that if I didn't at least try it would bug me
Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can't.
I've seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.
You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it's worth waiting a couple weeks or months before jumping back into the game.
By accepting these terms, you acknowledge and agree that you do not own or have any proprietary rights in the Game or any Mods you create, except as specifically mentioned here. Any Mods you create are your property only if they consist only of your original creative work. To the extent that any element of your Mod includes or is derived from the Game's intellectual property (such as code, themes, characters, names, stories, dialogue, locations, artwork, sounds, music, and visual effects), you agree that all intellectual property rights therein, whether they are registered or not, are owned by Larian Studios and its licensors.
I'm not sure I believe you about your first point.
That kind of ownership clause is pretty standard for mods, especially when the game officially supports mods. Game studios don't want to run into legal issues if they release some DLC or patch that happens to implement features that another mod included.
Luckily you don't have to believe me because, as I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn't start with 'You own your mod, unless...' for a reason. It starts with pretty much 'You do not own anything unless...'. Larian are developers, not good samaritans. They're hoping to get something out of this and given their next game will be even more expensive, I'm sure this little silver mine will come in handy down the line. Just taking a look at the mods that are trending tells you they take ownership of almost everything by default.