This isn't surprising and I am reasonably sure Ubisoft isn't the only company that wants this data hidden.
Fandom Pulse is reporting (paywall), according to a "Ubisoft insider", that the beleaguered video game company is pushing back on Steam to try and get certain data points removed from public view. This would include data points like peak and concurrent users. The insider continues by saying that Star Wars Outlaws has still failed to surpass the 2 million units sold point having been released for almost 3 months. That's a far cry (get it?) from the 5 million in the first month some investors were hoping for at launch.
The report also alleges that Ubisoft isn't alone. Other companies would also like Valve to stop reporting numbers that they'd rather paint their own way on investor calls, or just dodge entirely like Ubisoft has done on recent calls where the lackluster performance of Star Wars Outlaws has come up.
Wtf kinda of investor calls don't have concrete numbers? Nothin makes me more suspicious than when a company tells me things are fine but won't let me see for myself.
You have evidently not had the misfortune of listening to shareholder meetings of anything involving Elon Musk.
Oh sure, there are numbers. They're almost all aspirational, or outright lies/misdirects to focus on some other metric that looks better...
But, somewhat more seriously, it is pretty common in shareholder meetings for many different publicly owned companies to only report non-specifically-legally-required concrete numbers if:
A) The board/CEO thinks they are really good.
B) Someone specifically asks for an exact, precise number, which is not as common as you might expect...
... and even then, the easiest thing to do is just say 'I don't have that in front of me right now, I'll get back to you on that' when its almost always the job of this person to know that number and have it ready for that meeting.
These higher ups are convinced that is just too much detail. Same with conversations on.. ok.. but how.. yeah that's implementation details.. that's for other people to worry about. Line goes up?
But if Ubisoft gets their way, they would not only get to fudge their numbers for shareholders, but also hide when their games completely break on Windows because their kernel level anti-cheat stopped working after a Windows update.
I’m just glad it’s finally out that Windows 11 is offering OS level DRM. Some of us were called conspiracy theorists for pointing out that was the intention of the TPM requirement.
Isn't the reason they gave up on that because they lost all their customers?
I actually sympathize with their desire to resist silly reporting over player counts, because it can snowball and generally it's silly not-news. But you do have to actually sell games at some point.
Situations like these show us exactly why nonpublic company run by a sensible person is not only possible but can be good for everyone that matters (none of which are other big companys)
The insider continues by saying that Star Wars Outlaws has still failed to surpass the 2 million units sold point having been released for almost 3 months. That’s a far cry (get it?) from the 5 million in the first month some investors were hoping for at launch.
It might do better if it launched on Steam and was playable on Windows 11.
Dragon Age Veilguard: return to form, massive success.
SW Outlaws: Trash only sold 2M, Ubisoft in panic.
Ever since Ubi fended off the hostile takeover, the media has conspicuously focused on portraying Ubi in a far worse position than it is. Maybe it's because they are a prime target for absorption from a certain company that has been gobbling up everything lately. It just so happens to advertise in almost every outlet nowadays. This smells of a Nokia like job.
Ubisoft still hasn't done anything about the plausible sex assaut ring allegations from upper management's preying on admin.
I'm too offended to play the Ubisoft games I own, let alone buy new ones. And they dove into the microtransactions void even after promising not to.
Ubi is already festering with parasites. It just now needs to die off so all the larvae can go off and pupa up before finding other companies to victimize.
To be fair, if your first month estimate is 5 mil and you don't even sell 2 mil in 3 months that could easily be a panic. And for comparison, fallen order had sold over 8 mil units in about the same time period.
I'm astonished by the hate UBI is getting for their games. Sure, the company has problems, but there are so many bad actors, if I stop buying games from Microsoft(Bethesda, Blizzard), Tencent(Epic, Riot, Grinding gear games and and and) there literally won't be any AAA games left. Next to the games not being as bad as claimed. Have yet to play outlaws but it looks fun, and I've had quite a good time with ac Mirage. Some annoying bugs but otherwise a well made game with an interesting story. Yet when I post a screenshot of the game on steam, I get asked by ppl who don't even own the game why I'm playing trash like that. Excuse me? Reviews are good, games runs really well with few bugs, why shouldn't I?
There are some surprisingly good indie games out there by companies who are more into making games fun than manipulating their end-users to spend more money.
I'm not saying you are under any moral obligation to change over. (You're not.) Just that there are alternatives, and maybe even spiritual successors without the DRM and without the revenue enhancements, if ever they push you over the brink.
"Oh no, queer people are in my bideo games" this is what the 'DEI bad' argument looks like to anyone with a modicum of common sense.
Sincerely, DEI right now is just the newest made up enemy of chuds. Most of the time devs have to fight against higher ups to include any diversity apart from what gamers have considered "cis white male" adjacent.
My only problem is that so many characters of all types have become these unlikable shells of blandness. People wanna blame DEI or "woke" or whatever else the word of the week is, but that's not it. Look at the cast of Concord compared to something like Deadlock. Both are diverse enough, but only one has substance.
I'm far from the average consumer but I think the last Ubisoft game I bought was Farcry 5... before that I think it was Farcry 3. And before that Was AssCreed Ezio saga. Everytime I gave them a chance the game was passable but had some serious flaws that they doubled down on as far as I could tell in press releases for other games.
This is a consequence of intellectual property laws. What in 60s and 70s was possible to do with recent enough culturally significant things, now has been indefinitely postponed.
But more than that, a consequence of human vanity.
Making nuclear weapons by 50 years old technologies is good enough for those who need nukes.
But personal computers and operating systems of year 1999 kind, which are realistic to do in many places on the globe, are not good enough even for people who may not be able to afford healthy food.