I’m glad they’re excited for it, but I’d put money on the fact that they’re not excited for literally every facet of the game, which is my entire point.
I don’t think GTA games are garbage - they’re literally designed to appeal to as many people as they can. The problem is R* thinks the way to design a game is to include 500 things, make the game take nearly a decade and cost nearly a billion dollars to produce - that game has to sell at 90 bucks, and it’s bloated with a ton of shit I don’t care about.
I’d rather pay 50-60 dollars for a focused game aimed at a specific audience (see: expedition 33, JRPG fans) than 40 extra dollars for a bunch of shit I don’t care about in a “jack of all trades master of none” simulator.
Edit: remember bowling with Nico? The train mission? Flying in general? All shit people paid for that actively annoyed them.
At 90 bucks, nearly every consumer is paying some % for bloat they don’t care about, all in the name of making a game that will sell the most units.