Adds a full NCART (Night City Area Rapid Transit) metro system to the game, allowing players to travel around Night City via public transport.
Metros can still be used as fast travel points, but actually getting on one results in a much more cinematic experience where you travel in real time, looking out of windows and engaging with NPCs
Adds an on-person radio, or Radioport, which lets you listen to the game's existing radio stations while exploring Night City on foot or via the metro
The Radioport will be disabled during some quests that have specific music, and during key conversations
The Radioport's volume can be adjusted
Improved boss fights, including a much more powerful Adam Smasher, who now uses his Sandevistan implant like in the Cyberpunk: Edgerunners anime
Adds replayable car races that become available after finishing Claire's questline; you can win money and vehicle discounts
Adds a bunch of new vehicles to buy, including an open-top Porsche
You can now throw knives and axes while riding motorcycles
Motorcycle driving has been reworked, with leans, wheelies, and tricks
Enemy factions will now hunt you down after completing certain gigs, engaging in more vehicular battles
Adds a new accessibility tab in the options menu, including new settings for clearer HUD visuals, and customization for puzzle time limits
That's one thing that's always confused me. Do we actually have the phone in our heads or is it just immersion? Cause NPCs are shown using phones like we have today.
In the tabletop game which takes place in 2040 there is an option for an internal agent that is part of your neuralware suite and an upgrade for your cybereyes to add a heads up display.
Presumably 30+ years later the tech should still be available if not improved on.
Once again showing that the game was rushed and incomplete at launch. I'm happy that the features are here but I really wish they had delayed it so we could have had some of this at launch.
So is it worth buying now? I held off, as you do, since the release was so poor but I really wanted to play this game. Much like No Man’s Sky, I’m willing to forgive the faults of the release if they made it right eventually.
Definitely. It's my 4th most played game on steam. One thing people oddly don't mention often is how fun the combat is. I feel like a bug from starship troopers when I use Mantis Arms in melee. Just a fountain of blood with limbs flying in random directions.
After finally uninstalling the game yesterday following 285 glorious hours of genuine fun, I'd say absolutely play it. It's even better on PC too, with a thriving mod scene that's adding all sorts of cool stuff (they implemented the metro system well over a year ago, though I'm sure the new one will be better), the customisation really makes it your own.
Couldn't recommend it highly enough. Cyberpunk 2077 joins the Witcher 3 on the highest shelf of my favourite games of all time.
I'd still say wait for a sale, but the city is a lot more interactive now, cops will engage you and if you want you can test out new cyberware builds on them immediately with GTA style "fight and then escape the cops" gameplay.
Shit gets rough fast but it's nice that you can actually do it instead of just getting instantly ganked by Maxtac because they spawned behind you three stories up on a rooftop after you just used a silenced sniper rifle to shoot someone two blocks away.
It's a great game. I've been holding off the past couple days to wait for this, and I'm itching to go back. Story is superb, the world is incredibly detailed, and the combat is fun and incredibly varied. My only real complaint is that I wish the open world had more random activities like in Yakuza.
Are they going to continue to add more to this game with updates or DLC or is this it? I haven't really paid attention to it I've just heard it's no man's sky all over again so I wanna wait until it's fully done before I buy it.
This is pretty much it. I recall hearing the devs say they're going to finish up some minor updates post-Phantom Liberty before calling it a day. I'm surprised they even came out with this.
Once they officially call it quits with CP77 soon, they will complete a currently ongoing reorganization of the company: RedEngine will be abandoned in favor of UE5, devs who want to work on Witcher 4 will remain in Poland to do that (many have already started apparently). Devs working on the next Cyberpunk game will follow Pawel Sasko to Boston and open CDPR North America, starting work on that game there.
2.0 was the last major update they said, and I think we might also get 2.2 because fsr3 was promised, before they are done. they do have cyberpunk orion to work on so.
Very excited to get my hands on this. 2.x has been absolutely incredible, and all of these changes sound like a good time. Going to give it a bit of time though, so that the mods can catch up
Sad part is everything needed was already in the game. A modder figured out how to turn it on a couple years back. CDPR left it disabled likely due to stability issues. So must finally be all ironed out.
I doubt it was finished finished - the mod uses workarounds for the cart, they're literally the bus model when viewed from the inside.
What's more perplexing is an immersive breathing system was complete but cut, later added with mods. The modder said all they did was literally add breathing=1 to the config or something equally simple.
Yeah Ncart I know it was a mod. I'm just wondering how they did for add so much in so short time. And getting mods, straigthening the code to their standards, would be a way to do it.
Anyone else feel a little miffed by these further additions? On the one hand I’m glad to see the game get bigger and better for new and current players, but I just finished a full and leisurely playthrough after 2.0 and it almost feels like the version of the game I played has been downgraded by comparison. I’m sure this not a healthy or mature way to think about it but it is kind of how I feel and I wonder if I’m alone?
You can join patient gaming philosophy and play 5 years out for 20 USD and only play bangers, but at the end of the day, you miss out on the zeitgeist.
Have you ever played a modded game? Mods get updated all the time, often in major ways. New Vegas recently got a full remake of the Character Kit, making characters look far less potatoey, and has genuine shadows added now with New Vegas Reloaded. If I play it now, it will be the best it has ever been, and yet in a month something new will make me wish I had waited.
That's on you. I'm waiting till they're done developing the game to play it. I encourage others to only play finished games if they're going to have this type of attitude.