Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers.
A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine.
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The fact that these decisions are coming down from the ex-CEO of EA Games, who was the CEO when EA was voted “Worst Company in the World”, just makes all this even more entertaining to watch.
GamePass and probably most cheap sales are all going up in flames because Unity has hired a demon to lead them into oblivion.
Right. Here's how it works: Your game is on Gamepass, and a user installs it. Now instead of Microsoft paying you $0.15, then you paying Unity $0.10, Microsoft will just pay us directly the $0.10, and you still get your $0.05! See, it's a great deal! Everybody gets their money and you don't even have to deal with the Unity costs! Please, don't go!!
It’s unclear if Sony, Microsoft, and Nintendo are aware of this particular change in policy, and whether they’d be willing to comply with Unity Technologies.
Yeah, because Microsoft, Sony, and Nintendo are companies who would never pass those costs back to the devs or down onto consumers. They'd totally bite the bullet on Unity's new royalty...
Unity are out of their minds if they think this is at all a good move. All they're going to do by pushing devs away and pissing off the major distributors is inspire the creation/adoption of a competitor.
They thought they’d be able to slip this change through and people would just pay it. They were expecting a big payday, not a storm of bad press and angry people.
No they won't! There's no way any of the big console manufacturers will ever agree to those terms, ESPECIALLY Nintendo. Microsoft would just buy Unity out before paying that ransom. You be smokin' some bigtime crack, Riccitello.
I wonder how they’d enforce that exactly since none of those companies are likely to have a contract with Unity that says they’d pay anything like that. Their distribution contracts are with the studios… and the studios, if they keep their subscriptions would be the ones contracted with Unity. Good luck telling MS or Sony that your little indie company bound them into a contract with your engine vendor.
Listen peasants, if you don't like the freeholder fees we charge, then surely Lord Microsoft will shelter you on his lands as a serf, and pay your fees on your behalf.
Ya gotta love when a corp realizes they’ve stepped in it and starts trying to create an escape route. I’m more than a little surprised that Unity’s board of directors haven’t taken the CEO’s head on a platter yet.
Aren't there enough FOSS gamw engines out in the wild to keep indie authors and small companies working without concern for this kind of crap?
Contributing with a cash amount to have work done on any engine would be cheaper and more useful for all parts involved than having to deal with these vampires.
Lol at this point I wonder if it's easier for Microsoft to just buy Unity like their other studios they've been buying. Then they get free installs and charge out to Nintendo/PlayStation.
Charging Playstation: They have been quite naughty ever since they released the PS4 (and not in the good way), so a few millions in cash is kinda like karma to them.
Charging Xbox: Game Pass, Backwards Compatibility, Series S, allowing you to legally install emulators in their consoles... If there's a gaming giant that's pro-consumer, it's them (second only to Steam, obviously), they don't deserve it.