I just picked up AC valhalla after 3 years of not touching it due to the stupidity of the game. There really isn't anything stealthy or assassin like except the mini quests that max out the difficulty settings that can't be adjusted and since you don't really play stealth having these sections turned to max made me say it's not worth the effort. I play on the easiest setting so that I can enjoy a relaxing experience and feel like I'm progressing with my insanely small amount of time I have I don't wanna be replaying levels 15 times in a row.
And I know what everyone is gonna say and while I agree it's a series I use to love even well after it got terrible. I'm just doing me in my own world not interested in all the multi-player games out there.
Got stuck playing Earthworm Jim when I was a kid. Literally fell in a hole and couldn't figure out how to get him outta there. Turned it off and never went back
Not right now, but on the original Baldur's Gate, it autosaved when I had like 1% health right before a boss. There was no chance of getting around that. Totally screwed me over and I gave up.
Fallout 4. I realized I was too far with the Brotherhood and the Railroad to get the peaceful ending. So I was trying to decide who to side with, and I kind of stopped playing rather than decide. 😅
It’s not so much that I’m stuck, as that I hit a motivational wall when I realized I have no goal.
Just building stuff isn’t so interesting to me. I like to build stuff to solve problems.
For a long time my goal was to get to the moon. Now I’m just bored. I’ve done a little stuff on the moon, including making a specialized drilling ship that gobbles up ore at a ridiculous rate then lifts it back to my moon base, and a welding ship that stores massive numbers of plates, and a loading station that automatically fills it from the base’s network.
But I’m just bored. Kinda want to play it multiplayer, but all the servers are too ephemeral to build anything of consequence on.
Playing Jedi: Fallen Order at the moment, and I'm not so much "stuck" as I was too busy to game for a few weeks and, now that I'm back to a more typical amount of free time, I still haven't picked it back up.
Kingdom Come: Deliverance. Accidentally triggered the Woman’s Lot DLC and now I’m stuck in a stealth section vs a town of angry Cumans that I just cannot figure out.
Noita. I don't see how a single person has beaten it. Wand building is basically a game within the game (and I don't get it -- ditto for potions), the character is squishy with barely any healing mechanism, and every playthrough is randomized so there's not a lot to learn from your mistakes. I guess it's not a casual game (what I usually go for). I can't see anyone getting any better at it if they only play it a few hours a week and watching just as many tutorial videos.
Not stuck exactly, more slightly overwhelmed, by Skyrim - never played it before, but it was cheap on Steam recently and day one I played for about 5 or 6 hours... and I've never yet gone back because there's already so much to do. I will go back eventually though.
Fallout 4. Playing for the first time, and have done everything except for the main questline and DLCs. I started losing interest in playing, but I want to eventually get through the main story. Taking a break and playing some Rimworld before returning to the wasteland.
Got stuck on the first "real boss" because I don't have time to practice and playing for 1-2 hours on weekends doesn't get me anywhere. I guess I'll wait till the holidays where I can take two weeks off and grind my way through the boss then.
Some games I can't just cheat/hack so it's easier fore with my disabilities, currently only one I can think of is outer wilds where it's completely timed based.
I hate how games say they are so accessible friendly yet are designed to be incredibly difficult. Although I absolutely love it when games let you alter a lot of the game from the start, to make it as easy or hard as you like.
I'll probably pick it up again next time I'm stuck in bed sick for days. I don't think I remember where I need to go next, or all of the techniques I've unlocked, though…
My level 1 Elden Ring run. I'm up to Morgott, and I really should run around to grab more talismans, weapon upgrades, etc. I just don't have the patience to do so.
Been throwing myself at the wall and fighting him, but the best I've managed is getting him to 33% health. I'm enjoying it, but it's not something I can stick to for more than one session a week... getting 1-shot gets pretty frustrating.
Valheim. I think the game needs to scale better when playing solo.
The meadow was a simple and chill starter level.
The forest was a lot harder, but still reasonable. I struggled with the boss, but I managed.
There was a plains biome on my way to the swamp, and after checking it out I learned quickly that it's not somewhere I should set foot again for like a million years. It took me quite a few tries (and boats) to get my stuff back.
The swamp was really hard, but I pulled through, mostly by simply avoiding those huge lumbering root-looking monsters. I had to cheese the boss by firing a million arrows from my boat where he couldn't reach me.
I got insta-pasted while searching for silver in the mountains, and it's pretty far from my main base, that's where my body still rests. It's been well over a year since I last launched the game.
It's an incredibly great game, but having to gather all the metal for my gear from scratch is just so demotivating.
I got the remaster of We Love Katamari when it came out summer of last year. While I wouldn't exactly say I'm "stuck" (I quickly and enthusiastically completed the main game and 100%ed all the achievements) there's a bonus level in which you are asked to gather one million roses and I've only got around 40,000 so far. While you can continue building this up over time, I've no idea how many years of blowing the occasional hour on it this goal will take.
FF7. Got all the way to Sepiroth, lost once and never retried. That save game is long gone so I'd have to start from nothing if I wanted to finish it.
FO3. After I left the vault the direction of the game was very open ended so I just kind of sputtered about, not really getting into the main quest.
BG2. I put a lot of hours into this game but I thought my the combat was wicked hard and certain side quests took way too long so again I couldn't really get into the main to storyline.
Reviews of the game are fantastic ("this is the best game I've ever played" - everybody) but trying to fly that damn spaceship is so hard. I also heard there's tricky platforming later on, and if you mess up you gotta start waaaay back. I did not grow up with video games so I'm terrible at that kind of thing. I should just give up and watch a playthrough but apparently that defeats the whole point of the "incredible" story, which is the only thing I'm here for in the first place.
I guess I'm just holding out for someone to release an assist mode or something.
I just wanted to get out of midgar and now I gotta Chocobo network between cities? Ugh... No thanks.
Midgar was worst part of the original, and it's dragged out and much worse in the remake... But at least I got to do squats in a gym with gender ambiguous NPCs like every anime fan craves, so I guess that's cool /s.
The original is so great, but this one is just grinding with gender and sexuality issues turned up to 13.
Looney Tunes - Back in Action for the PlayStation 2. There is this jump that Daffy has to do between two pillars that is driving me crazy. The two pillars have buttons on them that Bugs and Daffy have to stand on to open a door. Getting to the top of the pillars is pretty easy now, but takes some amount of time and you have to fight with the camera. When Daffy makes contact with the second pillar he always jumps off because I don't stop his "flight" in time.
I'm in the city where you go through a portal in the bar to go to a shadow dimension. I seemed to be holding my own before the portal, but I couldn't make any progress inside. Moved on and forgot about it.
Crosscode. It's not required, but they do encourage you to race against NPCs in the puzzle-heavy dungeons. I thought I had finally won one when the boss of the dungeon smoked me three times, and then I got mocked for being the last out of the dungeon. Also, I'm 27 hours in, and the plot that everyone raves about has gone absolutely nowhere. I put the game down a few months back and haven't gone back. Maybe I'll pick it up again since it seems a lot of people love something about it, but aside from some interesting combat, I wasn't feeling it at all.
I won a game in Civ V recently as the Aztecs but kept going because the Polynesians were my neighbors the whole game and a thorn in my side. Just before the end the French asked if I wanted to declare war on Polynesia so I agreed to start in ten turns. I haven’t picked it back up, though, because I know it’s going to be a big slog and I haven’t sat down with the time or mental energy for it. But it’s also kept me from starting another game.
Kunitsu-Gami: I'm at the last summit and I can't keep this girl alive long enough. I've been stuck on it for days. 😠
Silent Hill: Short Message: I got to the last chase and just didn't care anymore. And that noise.
Sekiro: This is one of only two "Dark Souls" games I enjoyed, but I got stuck on some guy with knives on his hands. I jumped in through the roof and found out there were smaller men with smaller knives in their hands. I tried. The game other is...
Code Vein: I had finished that awful Bone Cathedral and was in some snowy part when THEY KNOCKED ME OFF THE EDGE AND I LOST ALL MY SHIT!
Control's Third Act Villain. I've tried it so many times and failed. I shelved the game for now, but I'll try it again sometime. It's just so infuriating how distracting the enemies are and trying to knock this boss out without dying.
I romanced and married someone then there was a massive betrayal that took place. I was so upset and angry that I'd married this person two seasons ago and then they betrayed me!
Got a divorce and then couldn't finish the game. It didn't help I was so happy with my choice that I'd closed the door on every other romantic option. Lonely farm for me!
Technically Elden Ring (base game not dlc), but I'm not really stuck. I got to the last boss and it's so stupid looking and anticlimactic that I just stopped playing. Granted I find the entire game to be pretty anticlimactic in its entirety.
Girlfriend and I were stuck on Velkhana in Monster Hunter World for a minute, but we finally took that asshole down last week!
Not so much stuck, more the game is just so dry. I like what story is there, and the gameplay is good, but 95% of it is the same dungeon crawling. While I like the dungeon crawling, it really does need the social element persona games usually have to balance it out and provide some downtime.
I had done the same thing for about 60 hours, and when I finally thought I was done with the monotony I was transported to 2 new locations that required me to do around and do boring fetch quests. I just never went back to it, and that was... 2 years ago? Still installed, just don't care.
Story was fine but there was so much boredom between actual story that what was the point.
Spiritfarer. Got to a point where I couldn't figure out how to progress and it's not super easy to Google how. How do you Google the exact state of a game that you're in and what you're supposed to do next?
Be me, have a circadian rhythm disorder, pop some gummies and trazodone and play Switch in bed until brain shuts off, spend 10 nights wandering around Gnoll Stronghold in Baldur's Gate 1 trying to help Minsc find Dynaheir before I crash. Wander around everywhere multiple times, wtf, did she die of boredom? Finally decide to turn screen brightness up. She right there. Gnolls quit spawning, placed on endangered species list
FFX. I'm doing side quests before the final boss battle and I can't get past that damn chocobo race. Outer Wilds. I'm having trouble piloting the ship, much like fireweed. Disco Elysium. I'm near the end, but I screwed up on a huge dialog with an NPC, restarted from a save, and now I get frustrated or bored before I get through the dialog. I'm was stuck on one of the Bioshock Infinite DLCs but I got past where I was stuck, then never went back to it. Also the Talos Principle. I'm actually near the end of that one, too, but there's a puzzle I'm stuck on. I guess I've got a lot of unfinished games.
Been playing Kitsune Tails recently, which is basically a modern version of Mario Bros 3. I'm at a super advanced post-game level where they are trying to teach me how to shell jump. I'm going to give it a break until I can get into a "grind until I learn the mechanic" headspace.
Lost Judgment. I can't for the life of me bring myself to keep going. The first one was kind of a drag already, but man, the addition of all the High School drama and dancing did not make it any better. The premise of the big case you are trying to solve is quite interesting, but everything around it is so bad.
I've already spent 30 hours on it and there are at least 50 more waiting for me. I don't think I can do it.
I got Armored Core 6 when it came out. Played until I got to Balteus and just could not kill him/it. Stopped playing until about 2 weeks ago when I started it up again, erased my save and started from scratch and then ended up getting 100% completion in about 40 hours. All because I learned that if you did the optional tutorial stuff, you unlock some weapons. One of which is what carried me through the entire game.
For some reason, Aerith Gainsburough wants me to dress like a girl and sneak into a whorehouse in order to find Tifa and I have to in order to progress through the whole story of Disc 1.
Sunken City... it just drags on and on and on. I want to finish it, but every time the main mission gets interrupted by a side quest or I can't find the "trigger" for the obvious next step clue I lose the will to play the game.
I loved to hate metroid dread and those damn robot sections.
I quit playing proprietary for the most part though. Someone suggested Cataclysm DDA and it has gotten me into modding. I got a little frustrated by some of the complexity and time scale of the game. Then I started modding thinking I would share to "fix" some things. Now, the modding is part of the actual fun of the game within its ecosystem. It isn't like cheat codes or anything. It is more like 'why doesn't n exist, or x requirement is completely unrealistic against the intended realism and the experience so I change it instead of whining about it. Playing with the code is like the ultimate boss fight some times, especially when the feature is still hard coded in the cpp and not in the json.